Player Matchup

Sun Wukong
Sun Wukong
Burn100256
Sun Wukong
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,540 Elo+
Party 2
Ratatoskr
Ratatoskr
RealSwift123
Ratatoskr
Level 54
God Stats
7W - 14L
1,585 SR
Queue Stats
39W - 76L
1,369 Elo+
Solo
Merlin
Merlin
Shuddarun
Merlin
Level 48
God Stats
19W - 12L
1,565 SR
Queue Stats
28W - 27L
1,509 Elo+
Party 2
Team Averages
Level 47
1,550 SR
1,473 Elo+

VS

Team Averages
Level 73
1,438 SR
1,414 Elo+
Merlin
Merlin
CSZLight
Merlin
Level 48
God Stats
1W - 2L
1,224 SR
Queue Stats
5W - 18L
1,151 Elo+
Solo
Hercules
Hercules
SHAMROKZ
Hercules
Level 86
God Stats
2W - 3L
1,475 SR
Queue Stats
90W - 71L
1,572 Elo+
Party 1
Skadi
Skadi
YoungNoah_
Skadi
Level 85
God Stats
9W - 6L
1,614 SR
Queue Stats
92W - 79L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burn100256
Sun Wukong
20
7 / 5 / 9
20,185
594
35,117
40,919
58,593
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
RealSwift123
Ratatoskr
19
5 / 9 / 6
19,091
562
14,640
27,212
10,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Shuddarun
Merlin
20
6 / 7 / 11
19,795
582
43,108
25,093
11,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CSZLight
Merlin
20
4 / 8 / 12
20,535
604
27,485
20,693
9,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SHAMROKZ
Hercules
20
12 / 3 / 7
21,655
637
29,122
54,635
58,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
20
5 / 7 / 7
20,111
592
20,712
30,776
12,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
18
Kills
21
21
Deaths
18
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Burn100256
Sun Wukong
7
5
9
2.3
W
Merlin
CSZLight
Merlin
4
8
12
1.25
L
Ratatoskr
RealSwift123
Ratatoskr
5
9
6
0.89
W
Hercules
SHAMROKZ
Hercules
12
3
7
5.17
L
Merlin
Shuddarun
Merlin
6
7
11
1.64
W
Skadi
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,865
Damage
77,319
93,224
Taken
106,104
80,821
Mitigated
80,443
30,432
Healing
29,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Burn100256
Sun Wukong
35,117
3,804
918
14,272
40,919
58,593
510
17,224
23,695
0
89,013
W
Merlin
CSZLight
Merlin
27,485
1,230
0
3,869
20,693
9,112
392
7,288
13,405
176,232
0
L
Ratatoskr
RealSwift123
Ratatoskr
14,640
3,527
0
1,853
27,212
10,460
528
4,958
22,254
0
71,014
W
Hercules
SHAMROKZ
Hercules
29,122
7,620
454
19,534
54,635
58,502
1,301
25,898
28,737
0
93,261
L
Merlin
Shuddarun
Merlin
43,108
1,148
3,969
9,420
25,093
11,768
1,110
5,484
19,609
158,243
0
W
Skadi
20,712
8,903
0
5,867
30,776
12,829
2,331
10,025
20,751
0
169,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,071
Gold Earned
62,301
295
Minions Killed
402
0
Camps Cleared
0
1,789,251
Distance Traveled
1,803,410
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
20,185
594
58
2
0
638,822
3
W
Merlin
20,535
604
178
5
0
584,167
2
L
Ratatoskr
19,091
562
65
2
0
588,631
2
W
Hercules
21,655
637
78
2
0
622,647
4
L
Merlin
19,795
582
172
5
0
561,798
4
W
Skadi
20,111
592
146
4
0
596,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role