Player Matchup

Jormungandr
Jormungandr
Aerobanero
Jormungandr
Level 23
God Stats
8W - 5L
1,327 SR
Queue Stats
179W - 112L
1,578 Elo+
Party 1
Da Ji
Da Ji
juice4199
Da Ji
Level 67
God Stats
3W - 1L
1,520 SR
Queue Stats
239W - 156L
1,555 Elo+
Party 1
Yemoja
Yemoja
pocmark6638
Yemoja
Level 57
God Stats
39W - 19L
1,693 SR
Queue Stats
131W - 91L
1,573 Elo+
Party 1
Team Averages
Level 49
1,513 SR
1,569 Elo+

VS

Team Averages
Level 40
1,644 SR
1,381 Elo+
King Arthur
King Arthur
INDI-JESTIN
King Arthur
Level 84
God Stats
7W - 3L
1,836 SR
Queue Stats
161W - 140L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lawson459
Kumbhakarna
Level 21
God Stats
5W - 4L
1,573 SR
Queue Stats
35W - 34L
1,352 Elo+
Party 2
Ra
Ra
the duckpl
Ra
Level 14
God Stats
0W - 6L
1,524 SR
Queue Stats
13W - 19L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aerobanero
Jormungandr
17
6 / 5 / 16
14,423
687
11,653
23,090
17,799
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
juice4199
Da Ji
19
23 / 8 / 10
17,470
832
33,286
23,092
12,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
19
4 / 2 / 26
14,756
703
14,334
14,623
17,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
INDI-JESTIN
King Arthur
17
6 / 9 / 5
15,453
736
17,205
24,129
30,662
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Lawson459
Kumbhakarna
17
2 / 8 / 9
13,197
628
5,941
20,932
25,991
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 16 / 5
13,980
666
13,250
21,928
5,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
33
Kills
13
15
Deaths
33
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aerobanero
Jormungandr
6
5
16
2.8
L
King Arthur
INDI-JESTIN
King Arthur
6
9
5
0.94
L
Kumbhakarna
Lawson459
Kumbhakarna
2
8
9
0.81
W
Da Ji
juice4199
Da Ji
23
8
10
3.5
W
Yemoja
4
2
26
8.5
L
5
16
5
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,273
Damage
36,396
60,805
Taken
66,989
48,538
Mitigated
61,772
19,658
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aerobanero
Jormungandr
11,653
2,746
932
4,956
23,090
17,799
698
7,529
15,561
70,869
0
L
King Arthur
INDI-JESTIN
King Arthur
17,205
2,865
0
2,255
24,129
30,662
108
13,137
10,992
0
52,676
L
Kumbhakarna
Lawson459
Kumbhakarna
5,941
699
620
1,246
20,932
25,991
0
7,335
13,597
24,651
0
W
Da Ji
juice4199
Da Ji
33,286
11,254
0
2,984
23,092
12,795
603
6,196
16,896
0
86,559
W
Yemoja
14,334
2,195
6,314
4,472
14,623
17,944
380
5,574
9,049
50,394
0
L
13,250
1,744
4,425
4,401
21,928
5,119
0
5,531
16,397
64,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
42,630
218
Minions Killed
149
0
Camps Cleared
0
933,927
Distance Traveled
919,619
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,423
687
86
4
0
315,545
0
L
King Arthur
15,453
736
39
2
0
325,325
4
L
Kumbhakarna
13,197
628
25
1
0
309,731
0
W
Da Ji
17,470
832
81
4
0
318,122
0
W
Yemoja
14,756
703
51
2
0
300,260
3
L
Ra
13,980
666
85
4
0
284,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role