Player Matchup

Scylla
Scylla
Gold III
Joiyr
Scylla
Gold III
Level 89
God Stats
26W - 19L
1,649 SR
Queue Stats
38W - 37L
1,341 MMR
Party 2
Neith
Neith
Gold I
Theywantthenick
Neith
Gold I
Level 42
God Stats
7W - 4L
1,626 SR
Queue Stats
45W - 26L
1,575 MMR
Party 2
Hercules
Hercules
Gold V
iDyslixc
Hercules
Gold V
Level 114
God Stats
5W - 2L
1,605 SR
Queue Stats
82W - 60L
1,219 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 82
1,627 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 62
1,520 SR
1,478 MMR
Discordia
Discordia
Bronze I
MGS_BingeGods
Discordia
Bronze I
Level 64
God Stats
1W - 1L
1,555 SR
Queue Stats
27W - 18L
1,500 MMR
Party 1
Artio
Artio
Bronze III
XxGalaxy_PixelxX
Artio
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Party 1
Rama
Rama
Gold IV
nicetrydave2467
Rama
Gold IV
Level 88
God Stats
2W - 3L
1,505 SR
Queue Stats
22W - 26L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Joiyr
Scylla
17
4 / 2 / 9
12,809
640
20,195
16,562
7,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 6
13,619
681
18,430
10,864
5,233
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
iDyslixc
Hercules
15
3 / 0 / 12
12,177
609
9,806
21,160
34,659
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
KumbhakarnaZeusHeimdallrAphroditePersephone

VS

Bans
YmirKukulkanHelAnubisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MGS_BingeGods
Discordia
15
1 / 3 / 2
11,634
582
18,059
15,137
5,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
9,864
493
5,256
25,378
25,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 0
10,580
529
11,990
20,073
8,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
15
Kills
2
3
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Joiyr
Scylla
4
2
9
4.25
L
Discordia
MGS_BingeGods
Discordia
1
3
2
0.67
W
8
1
6
11
L
0
6
1
0.08
W
Hercules
iDyslixc
Hercules
3
0
12
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
35,305
48,586
Taken
60,588
47,092
Mitigated
39,375
22,534
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Joiyr
Scylla
20,195
1,660
0
7,535
16,562
7,200
746
10,066
6,496
88,752
0
L
Discordia
MGS_BingeGods
Discordia
18,059
832
613
4,207
15,137
5,414
0
5,339
9,798
81,952
0
W
18,430
7,132
0
4,221
10,864
5,233
3,039
5,612
5,252
0
82,577
L
5,256
460
594
3,911
25,378
25,513
0
10,106
15,272
15,894
0
W
Hercules
iDyslixc
Hercules
9,806
3,059
1,560
9,218
21,160
34,659
350
7,736
13,424
0
21,220
L
11,990
9,149
0
4,061
20,073
8,448
0
4,794
15,279
0
56,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,605
Gold Earned
32,078
242
Minions Killed
199
0
Camps Cleared
0
984,201
Distance Traveled
974,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,809
640
94
5
0
347,349
2
L
Discordia
11,634
582
100
5
0
331,698
1
W
Neith
13,619
681
130
7
0
299,532
4
L
Artio
9,864
493
21
1
0
298,929
2
W
Hercules
12,177
609
18
1
0
337,320
0
L
Rama
10,580
529
78
4
0
344,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role