Player Matchup

Bacchus
Bacchus
CosmicCornbread
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 2
Susano
Susano
gabeybaby1127
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 62L
1,623 Elo+
Party 2
Neith
Neith
sexaultension69
Neith
Level 80
God Stats
2W - 3L
1,567 SR
Queue Stats
4W - 3L
1,592 Elo+
Party 2
Team Averages
Level 84
1,522 SR
1,597 Elo+

VS

Team Averages
Level 113
1,428 SR
1,603 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ShaFerrum
Guan Yu
Level 146
God Stats
1W - 7L
1,500 SR
Queue Stats
173W - 169L
1,697 Elo+
Party 1
Chang'e
Chang'e
Traumatise
Chang'e
Level 123
God Stats
3W - 2L
1,283 SR
Queue Stats
198W - 160L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
9,621
641
7,199
9,534
5,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 8
10,136
676
6,248
11,871
8,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 1 / 4
11,356
757
16,886
9,844
3,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 3
8,405
560
3,430
6,830
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ShaFerrum
Guan Yu
13
2 / 5 / 2
9,243
616
10,242
17,739
14,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Traumatise
Chang'e
13
2 / 5 / 1
9,592
639
7,198
12,573
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
3
0.75
W
1
1
10
6
L
Guan Yu
ShaFerrum
Guan Yu
2
5
2
0.6
L
Chang'e
Traumatise
Chang'e
2
5
1
0.5
W
3
2
8
3.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
20,870
31,249
Taken
37,142
17,861
Mitigated
20,745
6,070
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,430
1,354
0
354
6,830
2,188
165
789
6,041
0
20,838
W
7,199
676
0
455
9,534
5,845
324
1,701
7,833
18,527
0
L
Guan Yu
ShaFerrum
Guan Yu
10,242
1,600
1,082
5,888
17,739
14,547
111
3,854
13,885
0
39,849
L
Chang'e
Traumatise
Chang'e
7,198
312
2,274
4,894
12,573
4,010
342
2,720
9,853
44,663
0
W
6,248
1,220
0
615
11,871
8,423
408
2,566
9,305
0
36,426
W
16,886
8,783
0
5,000
9,844
3,593
2,751
2,986
6,858
0
68,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
27,240
163
Minions Killed
142
0
Camps Cleared
0
823,913
Distance Traveled
777,738
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,405
560
29
2
0
175,954
0
W
Bacchus
9,621
641
14
1
0
295,218
0
L
Guan Yu
9,243
616
53
4
0
293,180
4
L
Chang'e
9,592
639
60
4
0
308,604
3
W
Susano
10,136
676
39
3
0
288,641
2
W
Neith
11,356
757
110
7
0
240,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role