Player Matchup

Sol
Sol
Bronze II
Perp0
Sol
Bronze II
Level 103
God Stats
10W - 8L
1,609 SR
Queue Stats
11W - 15L
1,043 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,609 SR
1,043 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,604 SR
882 MMR
Chaac
Chaac
Bronze I
PowerOfNow
Chaac
Bronze I
Level 98
God Stats
26W - 29L
1,604 SR
Queue Stats
60W - 96L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Perp0
Sol
20
3 / 1 / 0
13,873
816
17,989
19,271
10,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SkadiUllr

VS

Bans
AnubisHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 3 / 0
11,600
682
15,020
22,893
29,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
Perp0
Sol
3
1
0
3
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
15,020
19,271
Taken
22,893
10,155
Mitigated
29,485
14,431
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Perp0
Sol
17,989
10,526
0
14,431
19,271
10,155
3,507
1,296
17,975
118,068
0
L
Chaac
15,020
4,551
0
5,026
22,893
29,485
0
17,991
4,902
1,468
85,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,873
Gold Earned
11,600
168
Minions Killed
130
0
Camps Cleared
0
292,945
Distance Traveled
343,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,873
816
168
10
0
292,945
0
L
Chaac
11,600
682
130
8
0
343,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role