Player Matchup

Sol
Sol
Bronze II
Perp0
Sol
Bronze II
Level 103
God Stats
10W - 8L
1,632 SR
Queue Stats
11W - 15L
1,043 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 103
1,632 SR
1,043 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,224 SR
874 MMR
Tyr
Tyr
Bronze II
Unifius
Tyr
Bronze II
Level 135
God Stats
0W - 7L
1,224 SR
Queue Stats
25W - 82L
874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Perp0
Sol
9
0 / 0 / 0
4,806
961
394
2,462
607
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SkadiIzanamiHe BoHou YiAnubis

VS

Bans
UllrChang'ePoseidonHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
3
0 / 0 / 0
3,321
664
0
530
163
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
Perp0
Sol
0
0
0
0
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394
Damage
0
2,462
Taken
530
607
Mitigated
163
1,804
Healing
20
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Perp0
Sol
394
242
0
1,804
2,462
607
2,396
20
2,442
23,267
0
L
Tyr
0
0
0
20
530
163
0
418
112
0
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,806
Gold Earned
3,321
46
Minions Killed
1
0
Camps Cleared
0
78,802
Distance Traveled
22,166
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,806
961
46
9
0
78,802
0
L
Tyr
3,321
664
1
0
0
22,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role