Player Matchup

Persephone
Persephone
Silver III
 
Persephone
Silver III
Level 102
God Stats
17W - 13L
1,656 SR
Queue Stats
79W - 82L
1,063 MMR
Party 2
Medusa
Medusa
Gold II
JCxVanJan
Medusa
Gold II
Level 45
God Stats
10W - 5L
1,763 SR
Queue Stats
71W - 68L
1,482 MMR
Party 2
Bacchus
Bacchus
Silver II
sal_ranger_gar
Bacchus
Silver II
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 76L
1,230 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,640 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,575 SR
1,263 MMR
King Arthur
King Arthur
Silver III
Low-niks
King Arthur
Silver III
Level 100
God Stats
6W - 7L
1,382 SR
Queue Stats
37W - 26L
1,128 MMR
Party 1
Discordia
Discordia
Silver I
ZeeTroZ
Discordia
Silver I
Level 102
God Stats
32W - 16L
1,740 SR
Queue Stats
76W - 57L
1,229 MMR
Party 1
Chiron
Chiron
Gold II
o0jeronim0o
Chiron
Gold II
Level 67
God Stats
5W - 4L
1,604 SR
Queue Stats
31W - 34L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
2 / 4 / 10
15,094
604
14,917
14,715
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JCxVanJan
Medusa
20
9 / 7 / 8
17,776
711
24,457
27,201
9,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 13 / 7
16,856
674
14,951
30,987
39,875
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusAphroditeKumbhakarnaChaacHou Yi

VS

Bans
HadesCabrakanVulcanXing TianAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Low-niks
King Arthur
19
7 / 5 / 16
16,147
646
14,849
26,061
39,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ZeeTroZ
Discordia
20
7 / 6 / 14
16,822
673
22,513
18,442
6,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
19
10 / 7 / 11
16,940
678
27,192
25,254
9,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
18
Kills
24
24
Deaths
18
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
4
10
1.75
W
Medusa
JCxVanJan
Medusa
9
7
8
1.86
L
King Arthur
Low-niks
King Arthur
7
5
16
3
L
Discordia
ZeeTroZ
Discordia
7
6
14
2.33
L
Chiron
10
7
11
2.21
W
7
13
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,325
Damage
64,554
72,903
Taken
69,757
53,291
Mitigated
54,928
13,994
Healing
26,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,917
544
0
1,204
14,715
3,822
384
3,889
10,579
66,646
0
W
Medusa
JCxVanJan
Medusa
24,457
12,482
0
6,494
27,201
9,594
2,540
10,404
16,797
0
121,677
L
King Arthur
Low-niks
King Arthur
14,849
1,017
501
8,422
26,061
39,140
268
10,743
15,318
0
49,336
L
Discordia
ZeeTroZ
Discordia
22,513
561
270
6,167
18,442
6,322
1,098
7,749
10,693
98,714
0
L
Chiron
27,192
8,678
746
10,146
25,254
9,466
1,330
10,678
14,519
0
117,767
W
14,951
1,040
948
5,348
30,987
39,875
252
8,289
22,698
43,266
1,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
49,909
255
Minions Killed
276
0
Camps Cleared
0
1,272,925
Distance Traveled
1,304,455
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,094
604
80
3
0
456,819
3
W
Medusa
17,776
711
147
6
0
422,093
0
L
King Arthur
16,147
646
49
2
0
482,487
1
L
Discordia
16,822
673
112
4
0
433,138
2
L
Chiron
16,940
678
115
5
0
388,830
0
W
Bacchus
16,856
674
28
1
0
394,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role