Player Matchup

Nemesis
Nemesis
Arximpesterdo
Nemesis
Level 11
God Stats
2W - 8L
1,189 SR
Queue Stats
2W - 9L
1,093 Elo+
Party 2
Hachiman
Hachiman
KingDashk
Hachiman
Level 23
God Stats
0W - 7L
1,203 SR
Queue Stats
100W - 109L
1,261 Elo+
Solo
Eset
Eset
Stella367
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,298 SR
1,284 Elo+

VS

Team Averages
Level 22
1,358 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OsisiZZ
King Arthur
Level 15
God Stats
4W - 5L
1,356 SR
Queue Stats
67W - 125L
1,794 Elo+
Party 1
Nemesis
Nemesis
hypnoshadow01
Nemesis
Level 24
God Stats
3W - 2L
1,218 SR
Queue Stats
23W - 36L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 7 / 4
8,127
677
5,634
10,340
3,538
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
KingDashk
Hachiman
12
5 / 4 / 1
8,714
726
7,827
8,500
2,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
10
0 / 7 / 5
7,474
623
2,634
7,679
3,239
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
12 / 2 / 4
10,550
879
12,712
6,462
2,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OsisiZZ
King Arthur
11
3 / 3 / 10
8,766
731
4,378
14,155
14,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
12
3 / 2 / 7
8,862
739
3,214
6,901
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
2
4
7
L
Nemesis
1
7
4
0.43
L
Hachiman
KingDashk
Hachiman
5
4
1
1.38
W
King Arthur
OsisiZZ
King Arthur
3
3
10
2.67
L
Eset
0
7
5
0.36
W
Nemesis
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,095
Damage
20,304
26,519
Taken
27,518
9,476
Mitigated
19,834
3,483
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,712
6,990
0
847
6,462
2,728
2,218
768
5,694
0
52,269
L
Nemesis
5,634
1,629
0
1,447
10,340
3,538
0
23
10,317
0
20,888
L
Hachiman
KingDashk
Hachiman
7,827
5,466
0
2,036
8,500
2,699
0
56
8,444
0
23,974
W
King Arthur
OsisiZZ
King Arthur
4,378
576
0
3,260
14,155
14,519
76
1,104
13,051
44
25,898
L
Eset
2,634
1,389
0
0
7,679
3,239
0
0
7,679
14,279
0
W
Nemesis
3,214
1,182
0
352
6,901
2,587
732
774
6,127
0
14,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
28,178
84
Minions Killed
141
0
Camps Cleared
0
551,074
Distance Traveled
665,100
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,550
879
68
6
0
178,871
4
L
Nemesis
8,127
677
30
3
0
228,437
4
L
Hachiman
8,714
726
29
2
0
191,198
5
W
King Arthur
8,766
731
33
3
0
234,847
1
L
Eset
7,474
623
25
2
0
131,439
0
W
Nemesis
8,862
739
40
3
0
251,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role