Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Antycs
Jing Wei
Level 17
God Stats
7W - 7L
1,774 SR
Queue Stats
33W - 26L
1,342 Elo+
Solo
Ymir
Ymir
Ca_SadBoy_
Ymir
Level 17
God Stats
9W - 10L
1,500 SR
Queue Stats
186W - 215L
1,327 Elo+
Solo
Vulcan
Vulcan
MachoVirgem12
Vulcan
Level 22
God Stats
4W - 8L
1,820 SR
Queue Stats
127W - 153L
1,338 Elo+
Solo
King Arthur
King Arthur
Necrolote
King Arthur
Level 18
God Stats
5W - 4L
1,550 SR
Queue Stats
118W - 119L
1,396 Elo+
Solo
Team Averages
Level 19
1,629 SR
1,381 Elo+

VS

Team Averages
Level 12
1,491 SR
1,312 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 10
God Stats
2W - 2L
1,451 SR
Queue Stats
12W - 13L
1,300 Elo+
Party 1
Anubis
Anubis
BarbaConMigas
Anubis
Level 13
God Stats
1W - 2L
1,708 SR
Queue Stats
49W - 60L
1,375 Elo+
Solo
Artemis
Artemis
Minideise
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
917 Elo+
Party 1
Arachne
Arachne
Playfrie
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chaac
Chaac
S7THH
Chaac
Level 22
God Stats
18W - 13L
1,297 SR
Queue Stats
87W - 64L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
4
0 / 0 / 0
3,165
633
838
2,834
573
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Antycs
Jing Wei
1
0 / 0 / 0
948
190
0
0
0
5
0 / 0 / 0
3,309
662
158
1,232
778
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

6
3 / 0 / 0
4,150
830
2,103
1,192
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Necrolote
King Arthur
5
0 / 0 / 0
3,199
640
1,148
2,839
1,584
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 2 / 0
2,945
589
67
2,078
626
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 1 / 0
2,493
499
0
527
171
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Minideise
Artemis
5
0 / 0 / 0
3,120
624
649
803
245
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Playfrie
Arachne
4
0 / 0 / 0
3,085
617
537
1,778
380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
S7THH
Chaac
6
0 / 0 / 0
3,370
674
2,248
2,717
917
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Jing Wei
Antycs
Jing Wei
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
3
0
0
3
L
Artemis
Minideise
Artemis
0
0
0
0
W
King Arthur
Necrolote
King Arthur
0
0
0
0
L
Arachne
Playfrie
Arachne
0
0
0
0
L
Chaac
S7THH
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,247
Damage
3,501
8,097
Taken
7,903
3,212
Mitigated
2,339
3,070
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
838
234
0
1,402
2,834
573
0
0
2,834
11,530
0
L
Aphrodite
 
Aphrodite
67
67
0
308
2,078
626
0
1,403
675
6,683
0
W
Jing Wei
Antycs
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
63
527
171
0
304
223
948
0
W
158
0
0
0
1,232
778
120
0
1,232
9,981
8
W
2,103
673
0
358
1,192
277
66
67
1,125
11,754
0
L
Artemis
Minideise
Artemis
649
541
0
181
803
245
155
657
146
0
5,739
W
King Arthur
Necrolote
King Arthur
1,148
289
0
1,310
2,839
1,584
0
0
2,839
0
7,147
L
Arachne
Playfrie
Arachne
537
438
0
862
1,778
380
0
396
1,382
0
8,223
L
Chaac
S7THH
Chaac
2,248
806
0
1,722
2,717
917
0
339
2,378
0
13,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,771
Gold Earned
15,013
86
Minions Killed
75
0
Camps Cleared
0
384,521
Distance Traveled
355,647
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,165
633
23
5
0
89,709
4
L
Aphrodite
2,945
589
13
3
0
71,051
0
W
Jing Wei
948
190
0
0
0
0
0
L
Anubis
2,493
499
1
0
0
11,693
0
W
Ymir
3,309
662
17
3
0
96,306
2
W
Vulcan
4,150
830
29
6
0
96,848
0
L
Artemis
3,120
624
11
2
0
96,935
0
W
King Arthur
3,199
640
17
3
0
101,658
4
L
Arachne
3,085
617
24
5
0
74,797
0
L
Chaac
3,370
674
26
5
0
101,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role