Player Matchup

He Bo
He Bo
 
He Bo
Level 25
God Stats
1W - 1L
1,344 SR
Queue Stats
99W - 137L
1,267 Elo+
Solo
Neith
Neith
DisturbedBand1t
Neith
Level 28
God Stats
2W - 3L
1,297 SR
Queue Stats
7W - 15L
1,274 Elo+
Party 2
Merlin
Merlin
LordAnnihilation
Merlin
Level 28
God Stats
2W - 8L
1,430 SR
Queue Stats
11W - 15L
1,123 Elo+
Party 2
Heimdallr
Heimdallr
Shlimazi
Heimdallr
Level 28
God Stats
9W - 3L
1,455 SR
Queue Stats
200W - 196L
1,258 Elo+
Solo
Ra
Ra
dyl_amaterasu
Ra
Level 14
God Stats
4W - 2L
1,237 SR
Queue Stats
18W - 18L
1,199 Elo+
Party 2
Team Averages
Level 25
1,353 SR
1,224 Elo+

VS

Team Averages
Level 13
1,434 SR
1,112 Elo+
Hercules
Hercules
Hetero8447
Hercules
Level 16
God Stats
3W - 4L
1,428 SR
Queue Stats
11W - 13L
1,181 Elo+
Party 3
Cabrakan
Cabrakan
Mr Mushroom8596
Cabrakan
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 86L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
SarItahKaliEnte
Kukulkan
Level 7
God Stats
0W - 2L
1,240 SR
Queue Stats
19W - 35L
961 Elo+
Party 1
Erlang Shen
Erlang Shen
TG ASTRO2100
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,160 Elo+
Party 3
Kali
Kali
gabigarcia03
Kali
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 70L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 0 / 19
13,377
1,115
29,107
10,090
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 0 / 23
12,404
1,034
13,507
8,293
3,584
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 21
12,040
1,003
17,798
5,600
2,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Shlimazi
Heimdallr
20
13 / 1 / 22
13,625
1,135
25,273
8,245
4,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 1 / 16
11,984
999
12,221
10,894
5,790
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hetero8447
Hercules
15
0 / 9 / 0
9,929
827
11,178
29,944
24,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
17
0 / 8 / 2
10,706
892
9,399
19,220
17,252
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
1 / 11 / 0
10,480
873
6,807
16,500
6,211
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TG ASTRO2100
Erlang Shen
15
0 / 8 / 0
9,598
800
4,416
25,798
10,344
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
1 / 7 / 0
9,828
819
4,437
19,095
7,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
4
42
Kills
2
2
Deaths
43
101
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
0
19
21.5
W
6
0
23
17.5
L
Hercules
Hetero8447
Hercules
0
9
0
0
W
7
0
21
17.5
L
Cabrakan
0
8
2
0.13
L
Kukulkan
1
11
0
0.09
W
Heimdallr
Shlimazi
Heimdallr
13
1
22
24
L
Erlang Shen
TG ASTRO2100
Erlang Shen
0
8
0
0
W
4
1
16
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,906
Damage
36,237
43,122
Taken
110,557
19,538
Mitigated
66,477
11,736
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
29,107
3,137
826
2,751
10,090
3,837
0
2,783
7,307
48,439
0
W
13,507
10,080
0
160
8,293
3,584
0
1,989
6,304
0
21,641
L
Hercules
Hetero8447
Hercules
11,178
439
0
6,743
29,944
24,704
0
13,494
16,450
797
23,211
W
17,798
1,697
171
2,306
5,600
2,233
0
3,004
2,596
32,301
0
L
Cabrakan
9,399
1,904
0
344
19,220
17,252
0
12,204
7,016
26,747
1,254
L
Kukulkan
6,807
1,771
0
253
16,500
6,211
0
11,010
5,487
25,022
0
W
Heimdallr
Shlimazi
Heimdallr
25,273
16,273
0
0
8,245
4,094
0
2,578
5,667
0
39,525
L
Erlang Shen
TG ASTRO2100
Erlang Shen
4,416
1,900
0
1,688
25,798
10,344
0
11,458
14,340
0
11,520
W
12,221
1,473
544
4,978
10,894
5,790
0
5,800
5,094
41,412
0
L
4,437
2,302
0
566
19,095
7,966
0
10,960
8,135
0
11,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,430
Gold Earned
50,541
199
Minions Killed
114
11
Camps Cleared
3
1,074,414
Distance Traveled
1,051,891
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,377
1,115
46
4
7
220,417
0
W
Neith
12,404
1,034
15
1
0
213,681
0
L
Hercules
9,929
827
28
2
1
235,411
2
W
Merlin
12,040
1,003
33
3
1
203,830
0
L
Cabrakan
10,706
892
30
3
0
192,178
0
L
Kukulkan
10,480
873
46
4
2
170,523
0
W
Heimdallr
13,625
1,135
33
3
0
247,549
0
L
Erlang Shen
9,598
800
3
0
0
235,114
1
W
Ra
11,984
999
72
6
3
188,937
2
L
Kali
9,828
819
7
1
0
218,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role