Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
3W - 1L
1,672 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Arachne
Arachne
BronzyZeus24217
Arachne
Level 27
God Stats
24W - 15L
1,577 SR
Queue Stats
199W - 197L
1,557 Elo+
Solo
Neith
Neith
TheUnderrated123
Neith
Level 24
God Stats
2W - 1L
1,331 SR
Queue Stats
38W - 36L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
halts-maul6555
Erlang Shen
Level 22
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 5L
1,713 Elo+
Solo
Kukulkan
Kukulkan
plasma17x3
Kukulkan
Level 28
God Stats
2W - 2L
1,533 SR
Queue Stats
7W - 5L
1,528 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,548 Elo+

VS

Team Averages
Level 18
1,463 SR
1,450 Elo+
Cupid
Cupid
ALEX98KING
Cupid
Level 29
God Stats
8W - 6L
1,623 SR
Queue Stats
94W - 74L
1,560 Elo+
Solo
Merlin
Merlin
TrymeF
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 50L
1,451 Elo+
Solo
Ymir
Ymir
cookiecrumbleble
Ymir
Level 19
God Stats
6W - 7L
1,386 SR
Queue Stats
60W - 55L
1,507 Elo+
Solo
Ra
Ra
denissafar
Ra
Level 8
God Stats
5W - 10L
1,487 SR
Queue Stats
14W - 21L
1,413 Elo+
Solo
Nemesis
Nemesis
spartanul301
Nemesis
Level 6
God Stats
5W - 3L
1,319 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 2 / 2
4,808
481
1,905
4,509
2,683
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 1
5,957
596
2,165
4,853
1,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,319
632
6,056
4,812
1,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
halts-maul6555
Erlang Shen
12
2 / 0 / 0
6,394
639
4,760
6,027
4,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
plasma17x3
Kukulkan
11
2 / 0 / 0
6,502
650
2,495
2,083
685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
1 / 5 / 1
4,589
459
3,241
5,723
1,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
TrymeF
Merlin
10
1 / 2 / 0
4,992
499
2,710
3,655
1,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
5,196
520
3,802
6,925
3,254
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

4
0 / 0 / 1
3,913
391
801
1,873
416
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
spartanul301
Nemesis
7
0 / 4 / 0
4,336
434
1,811
6,160
1,545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
13
Kills
2
2
Deaths
13
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
2
1
L
Cupid
1
5
1
0.3
W
3
0
1
3.5
W
5
0
1
5.5
L
Merlin
TrymeF
Merlin
1
2
0
0.5
L
0
2
0
0
L
0
0
1
0.5
W
Erlang Shen
halts-maul6555
Erlang Shen
2
0
0
2
W
Kukulkan
plasma17x3
Kukulkan
2
0
0
2
L
Nemesis
spartanul301
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
12,365
22,284
Taken
24,336
10,695
Mitigated
7,778
11,610
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,905
606
0
0
4,509
2,683
170
1,743
2,766
12,995
0
L
Cupid
3,241
1,649
40
972
5,723
1,409
0
1,033
4,690
0
15,208
W
2,165
1,213
0
3,513
4,853
1,246
0
47
4,806
0
28,411
W
6,056
3,439
147
3,098
4,812
1,364
794
283
4,529
0
29,883
L
Merlin
TrymeF
Merlin
2,710
241
0
0
3,655
1,154
363
2,441
1,214
29,627
0
L
3,802
1,365
0
250
6,925
3,254
0
0
6,925
24,943
0
L
801
104
200
552
1,873
416
0
556
1,317
8,646
0
W
Erlang Shen
halts-maul6555
Erlang Shen
4,760
2,803
0
4,602
6,027
4,717
0
3,802
2,225
0
37,225
W
Kukulkan
plasma17x3
Kukulkan
2,495
182
0
250
2,083
685
56
1,438
645
44,853
0
L
Nemesis
spartanul301
Nemesis
1,811
551
0
1,492
6,160
1,545
0
370
5,790
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
23,026
298
Minions Killed
152
0
Camps Cleared
0
872,332
Distance Traveled
752,394
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,808
481
21
2
0
183,054
0
L
Cupid
4,589
459
19
2
0
180,569
3
W
Arachne
5,957
596
53
5
0
194,864
1
W
Neith
6,319
632
50
5
0
168,707
0
L
Merlin
4,992
499
43
4
0
145,668
2
L
Ymir
5,196
520
47
5
0
140,751
0
L
Ra
3,913
391
11
1
0
103,674
0
W
Erlang Shen
6,394
639
68
7
0
174,229
1
W
Kukulkan
6,502
650
106
11
0
151,478
2
L
Nemesis
4,336
434
32
3
0
181,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role