Player Matchup

Sylvanus
Sylvanus
N367
Sylvanus
Level 63
God Stats
3W - 2L
1,728 SR
Queue Stats
102W - 117L
1,368 Elo+
Solo
Medusa
Medusa
lollaro67
Medusa
Level 100
God Stats
5W - 5L
1,635 SR
Queue Stats
82W - 117L
1,419 Elo+
Solo
Nox
Nox
zhenyaZRJD
Nox
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 34L
1,551 Elo+
Solo
Team Averages
Level 93
1,621 SR
1,446 Elo+

VS

Team Averages
Level 64
1,363 SR
1,263 Elo+
Merlin
Merlin
LordB1
Merlin
Level 49
God Stats
5W - 7L
1,071 SR
Queue Stats
50W - 55L
1,305 Elo+
Solo
Hou Yi
Hou Yi
Miiguel_KING73
Hou Yi
Level 85
God Stats
1W - 1L
1,518 SR
Queue Stats
30W - 42L
1,252 Elo+
Party 1
Geb
Geb
paco6
Geb
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
N367
Sylvanus
18
5 / 1 / 8
13,864
660
12,268
24,127
34,960
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
lollaro67
Medusa
5
0 / 0 / 1
9,632
459
1,290
1,403
447
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 2 / 3
13,638
649
17,264
18,121
13,163
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordB1
Merlin
16
1 / 4 / 2
12,421
591
16,936
11,288
4,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 1
11,843
564
10,409
12,698
3,903
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
paco6
Geb
16
1 / 6 / 2
13,568
646
6,514
23,901
22,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
3
3
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
LordB1
Merlin
1
4
2
0.5
W
1
4
1
0.38
L
Sylvanus
N367
Sylvanus
5
1
8
9
L
Medusa
lollaro67
Medusa
0
0
1
0.5
W
Geb
paco6
Geb
1
6
2
0.33
L
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
33,859
43,651
Taken
47,887
48,570
Mitigated
30,513
20,225
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
LordB1
Merlin
16,936
1,165
0
1,012
11,288
4,158
1,030
7,864
3,424
83,254
0
W
10,409
6,114
0
3,960
12,698
3,903
1,209
7,572
5,126
0
80,392
L
Sylvanus
N367
Sylvanus
12,268
2,647
6,737
11,988
24,127
34,960
0
12,606
11,521
36,207
0
L
Medusa
lollaro67
Medusa
1,290
492
135
385
1,403
447
0
993
410
0
6,035
W
Geb
paco6
Geb
6,514
326
475
5,044
23,901
22,452
31
14,571
9,330
27,825
0
L
17,264
1,574
0
980
18,121
13,163
529
9,857
8,264
76,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
37,832
155
Minions Killed
252
0
Camps Cleared
0
792,373
Distance Traveled
1,024,293
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,421
591
106
5
0
354,077
4
W
Hou Yi
11,843
564
105
5
0
297,130
2
L
Sylvanus
13,864
660
35
2
0
345,979
3
L
Medusa
9,632
459
12
1
0
58,351
1
W
Geb
13,568
646
41
2
0
373,086
1
L
Nox
13,638
649
108
5
0
388,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role