Player Matchup

Serqet
Serqet
Lee-Plays-Games
Serqet
Level 96
God Stats
14W - 5L
2,023 SR
Queue Stats
103W - 89L
1,522 Elo+
Party 1
Anhur
Anhur
shakeintheground
Anhur
Level 93
God Stats
4W - 7L
1,250 SR
Queue Stats
89W - 68L
1,502 Elo+
Party 1
Merlin
Merlin
stokie-nath
Merlin
Level 85
God Stats
6W - 3L
1,566 SR
Queue Stats
65W - 46L
1,568 Elo+
Party 1
Team Averages
Level 91
1,613 SR
1,531 Elo+

VS

Team Averages
Level 86
1,499 SR
1,493 Elo+
Cerberus
Cerberus
Jay-RTC_22
Cerberus
Level 66
God Stats
17W - 23L
1,284 SR
Queue Stats
259W - 246L
1,446 Elo+
Solo
Janus
Janus
R888Gamer
Janus
Level 85
God Stats
14W - 13L
1,613 SR
Queue Stats
103W - 90L
1,513 Elo+
Solo
Da Ji
Da Ji
Stiebser666
Da Ji
Level 108
God Stats
72W - 65L
1,601 SR
Queue Stats
301W - 292L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
10,272
734
5,193
8,308
7,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 7
8,974
641
8,215
11,135
5,744
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
4 / 1 / 3
9,639
689
8,460
5,570
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jay-RTC_22
Cerberus
12
1 / 2 / 3
8,679
620
7,152
11,060
6,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
R888Gamer
Janus
12
1 / 1 / 2
8,592
614
5,137
7,831
2,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 1
8,711
622
6,042
9,276
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
8
Kills
4
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Jay-RTC_22
Cerberus
1
2
3
1.25
W
3
0
4
5
L
Janus
R888Gamer
Janus
1
1
2
2
L
2
5
1
0.5
W
1
3
7
1.5
W
Merlin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
18,331
25,013
Taken
28,167
14,947
Mitigated
11,737
5,738
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Jay-RTC_22
Cerberus
7,152
276
354
4,847
11,060
6,687
0
2,475
8,315
40,736
0
W
5,193
1,113
0
1,366
8,308
7,020
411
3,235
5,073
0
12,762
L
Janus
R888Gamer
Janus
5,137
153
0
921
7,831
2,096
33
3,450
3,716
34,510
0
L
6,042
1,676
0
680
9,276
2,954
0
2,691
6,549
0
22,904
W
8,215
5,441
0
2,627
11,135
5,744
826
6,500
4,635
0
34,993
W
Merlin
8,460
185
0
1,745
5,570
2,183
54
2,606
2,964
54,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,885
Gold Earned
25,982
156
Minions Killed
208
0
Camps Cleared
0
741,252
Distance Traveled
762,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,679
620
101
7
0
270,952
1
W
Serqet
10,272
734
16
1
0
288,338
3
L
Janus
8,592
614
72
5
0
253,786
2
L
Da Ji
8,711
622
35
3
0
237,427
5
W
Anhur
8,974
641
56
4
0
225,852
2
W
Merlin
9,639
689
84
6
0
227,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role