Player Matchup

Ullr
Ullr
Bronze III
LaConfidential
Ullr
Bronze III
Level 82
God Stats
0W - 2L
1,339 SR
Queue Stats
6W - 7L
878 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,339 SR
878 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,582 SR
868 MMR
Baron Samedi
Baron Samedi
Bronze II
Cristosus
Baron Samedi
Bronze II
Level 104
God Stats
4W - 2L
1,582 SR
Queue Stats
15W - 16L
868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 0
12,267
682
4,950
17,016
12,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Hou YiAnubisDiscordiaPoseidonAh Muzen Cab

VS

Bans
HadesHe BoDa JiBakasuraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cristosus
Baron Samedi
20
2 / 0 / 0
14,590
811
12,137
11,740
11,955
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cristosus
Baron Samedi
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,950
Damage
12,137
17,016
Taken
11,740
12,316
Mitigated
11,955
1,331
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cristosus
Baron Samedi
12,137
465
0
5,496
11,740
11,955
1,162
105
11,635
120,939
0
L
4,950
1,644
0
1,331
17,016
12,316
0
12,247
4,769
0
112,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,267
Gold Earned
14,590
159
Minions Killed
193
0
Camps Cleared
0
346,162
Distance Traveled
346,594
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,590
811
193
11
0
346,594
3
L
Ullr
12,267
682
159
9
0
346,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role