Player Matchup

Nemesis
Nemesis
AntonyNRV13
Nemesis
Level 26
God Stats
1W - 2L
1,442 SR
Queue Stats
49W - 39L
1,445 Elo+
Party 1
Merlin
Merlin
Benji13009nrv
Merlin
Level 20
God Stats
2W - 2L
1,386 SR
Queue Stats
23W - 28L
1,352 Elo+
Party 1
Achilles
Achilles
HIHOSILVERR
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 121L
1,426 Elo+
Solo
Ares
Ares
Martolomen
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,367 Elo+
Party 3
Izanami
Izanami
UrbanerCannon10
Izanami
Level 7
God Stats
6W - 9L
1,691 SR
Queue Stats
21W - 35L
1,414 Elo+
Party 3
Team Averages
Level 15
1,504 SR
1,401 Elo+

VS

Team Averages
Level 23
1,581 SR
1,509 Elo+
Merlin
Merlin
BurninNoodles
Merlin
Level 18
God Stats
8W - 11L
1,344 SR
Queue Stats
38W - 28L
1,536 Elo+
Solo
Anhur
Anhur
Steal Yo Ramen
Anhur
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 125L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
ePiccTrashPanda
Xing Tian
Level 19
God Stats
8W - 7L
1,770 SR
Queue Stats
44W - 55L
1,454 Elo+
Party 2
Hades
Hades
qKujo
Hades
Level 26
God Stats
1W - 1L
1,444 SR
Queue Stats
35W - 45L
1,487 Elo+
Party 2
Pele
Pele
xTheMadTrickster
Pele
Level 19
God Stats
12W - 6L
1,844 SR
Queue Stats
78W - 91L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntonyNRV13
Nemesis
12
2 / 3 / 1
7,828
460
5,223
9,842
2,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 0
7,239
426
3,814
6,159
2,030
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
HIHOSILVERR
Achilles
12
1 / 7 / 0
7,079
416
5,566
13,684
14,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 8 / 0
5,791
341
2,040
12,290
3,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 10 / 1
6,250
368
4,214
14,910
4,104
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,286
605
4,551
4,135
1,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
16 / 1 / 4
10,405
612
16,494
8,567
3,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ePiccTrashPanda
Xing Tian
13
4 / 2 / 13
8,785
517
4,476
8,035
10,047
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
qKujo
Hades
17
7 / 1 / 0
10,587
623
11,754
10,825
4,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 3
8,773
516
2,758
7,458
1,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
30
30
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AntonyNRV13
Nemesis
2
3
1
0.83
L
0
2
0
0
W
2
0
0
2
L
Achilles
HIHOSILVERR
Achilles
1
7
0
0.14
L
0
8
0
0
W
16
1
4
18
L
0
10
1
0.05
W
Xing Tian
ePiccTrashPanda
Xing Tian
4
2
13
5.25
W
Hades
qKujo
Hades
7
1
0
7
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
40,033
56,885
Taken
39,020
26,973
Mitigated
21,598
11,419
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AntonyNRV13
Nemesis
5,223
3,384
0
3,528
9,842
2,918
0
2,951
6,891
0
40,799
L
3,814
375
0
1,397
6,159
2,030
0
3,446
2,713
45,878
0
W
4,551
193
0
1,000
4,135
1,636
2,139
1,864
2,271
68,141
0
L
Achilles
HIHOSILVERR
Achilles
5,566
1,478
0
2,544
13,684
14,026
0
10,637
3,047
0
34,738
L
2,040
120
32
2,004
12,290
3,895
0
1,383
10,907
17,047
0
W
16,494
8,949
0
4,241
8,567
3,147
3,976
2,148
6,419
0
58,046
L
4,214
2,160
0
1,914
14,910
4,104
0
2,364
12,546
0
33,598
W
Xing Tian
ePiccTrashPanda
Xing Tian
4,476
633
681
705
8,035
10,047
940
991
7,044
20,184
0
W
Hades
qKujo
Hades
11,754
3,385
102
6,904
10,825
4,779
2,541
733
10,092
65,166
0
W
2,758
1,038
0
4,879
7,458
1,989
0
118
7,340
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
48,836
271
Minions Killed
454
0
Camps Cleared
0
1,254,753
Distance Traveled
1,401,602
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,828
460
72
4
0
284,075
1
L
Merlin
7,239
426
86
5
0
267,162
0
W
Merlin
10,286
605
141
8
0
318,106
5
L
Achilles
7,079
416
44
3
0
238,336
2
L
Ares
5,791
341
19
1
0
246,097
0
W
Anhur
10,405
612
87
5
0
248,838
0
L
Izanami
6,250
368
50
3
0
219,083
3
W
Xing Tian
8,785
517
29
2
0
267,391
0
W
Hades
10,587
623
118
7
0
267,689
0
W
Pele
8,773
516
79
5
0
299,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role