Player Matchup

Fenrir
Fenrir
IkerPegaso
Fenrir
Level 13
God Stats
5W - 5L
1,475 SR
Queue Stats
7W - 12L
1,221 Elo+
Solo
King Arthur
King Arthur
ReVo_HUNTER_93
King Arthur
Level 40
God Stats
19W - 16L
1,799 SR
Queue Stats
253W - 325L
1,273 Elo+
Party 1
Ah Puch
Ah Puch
TheOnlyMoistOne
Ah Puch
Level 29
God Stats
2W - 1L
1,794 SR
Queue Stats
48W - 35L
1,367 Elo+
Solo
Yemoja
Yemoja
canichemania102
Yemoja
Level 28
God Stats
3W - 3L
1,521 SR
Queue Stats
78W - 78L
1,331 Elo+
Solo
Artemis
Artemis
guillaumegaming3
Artemis
Level 10
God Stats
14W - 9L
1,799 SR
Queue Stats
28W - 29L
1,317 Elo+
Party 1
Team Averages
Level 24
1,678 SR
1,302 Elo+

VS

Team Averages
Level 15
1,523 SR
1,210 Elo+
Nemesis
Nemesis
Franki_083
Nemesis
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 77L
1,287 Elo+
Party 3
Anubis
Anubis
Skymez20
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,126 Elo+
Party 2
Erlang Shen
Erlang Shen
camelu30
Erlang Shen
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,121 Elo+
Party 2
Yemoja
Yemoja
jungle-Dav3
Yemoja
Level 17
God Stats
23W - 14L
1,643 SR
Queue Stats
46W - 63L
1,241 Elo+
Solo
Chaac
Chaac
lozmita
Chaac
Level 17
God Stats
15W - 11L
1,472 SR
Queue Stats
21W - 19L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IkerPegaso
Fenrir
9
1 / 9 / 0
9,246
280
4,528
10,996
2,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ReVo_HUNTER_93
King Arthur
20
8 / 8 / 2
15,197
461
25,193
36,388
42,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 3
18,243
553
34,922
14,207
5,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 12 / 4
14,215
431
10,922
31,857
16,767
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 12 / 5
13,367
405
21,070
22,610
7,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Franki_083
Nemesis
20
17 / 4 / 5
17,884
542
25,237
23,814
12,679
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Skymez20
Anubis
20
2 / 8 / 5
14,613
443
10,146
19,315
8,550
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
camelu30
Erlang Shen
19
3 / 11 / 4
13,143
398
7,519
25,587
12,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
20
5 / 1 / 15
18,088
548
10,729
21,297
14,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
lozmita
Chaac
20
17 / 2 / 14
17,451
529
35,936
35,512
27,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
26
Kills
44
44
Deaths
26
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Franki_083
Nemesis
17
4
5
4.88
L
Fenrir
IkerPegaso
Fenrir
1
9
0
0.11
L
King Arthur
ReVo_HUNTER_93
King Arthur
8
8
2
1.13
W
Anubis
Skymez20
Anubis
2
8
5
0.56
L
12
3
3
4.5
W
Erlang Shen
camelu30
Erlang Shen
3
11
4
0.45
L
2
12
4
0.33
L
3
12
5
0.46
W
Yemoja
5
1
15
12.5
W
Chaac
lozmita
Chaac
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,635
Damage
89,567
116,058
Taken
125,525
75,008
Mitigated
75,951
16,798
Healing
44,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Franki_083
Nemesis
25,237
13,805
0
4,215
23,814
12,679
1,264
6,670
16,946
0
115,496
L
Fenrir
IkerPegaso
Fenrir
4,528
2,022
0
520
10,996
2,509
0
2,468
8,528
0
10,013
L
King Arthur
ReVo_HUNTER_93
King Arthur
25,193
2,112
0
7,017
36,388
42,246
59
4,568
31,820
0
99,188
W
Anubis
Skymez20
Anubis
10,146
760
0
4,765
19,315
8,550
1,639
15,370
3,945
81,813
0
L
34,922
868
0
3,071
14,207
5,598
0
4,762
9,445
160,232
0
W
Erlang Shen
camelu30
Erlang Shen
7,519
2,924
0
3,960
25,587
12,385
3,615
7,780
17,807
0
30,562
L
10,922
2,389
3,130
3,060
31,857
16,767
225
4,777
27,080
51,502
0
L
21,070
10,899
0
0
22,610
7,888
1,351
4,300
18,310
0
87,804
W
Yemoja
10,729
822
1,410
4,647
21,297
14,858
3,011
6,427
14,870
88,652
0
W
Chaac
lozmita
Chaac
35,936
8,068
1,185
24,197
35,512
27,479
4,897
9,597
25,915
0
122,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,268
Gold Earned
81,179
552
Minions Killed
669
0
Camps Cleared
0
2,162,433
Distance Traveled
2,952,495
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,884
542
153
5
0
691,755
2
L
Fenrir
9,246
280
6
0
0
234,587
0
L
King Arthur
15,197
461
121
4
0
497,439
0
W
Anubis
14,613
443
181
5
0
404,783
0
L
Ah Puch
18,243
553
229
7
0
524,134
5
W
Erlang Shen
13,143
398
47
1
0
610,612
2
L
Yemoja
14,215
431
65
2
0
384,564
0
L
Artemis
13,367
405
131
4
0
521,709
2
W
Yemoja
18,088
548
129
4
0
567,545
2
W
Chaac
17,451
529
159
5
0
677,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role