Player Matchup

King Arthur
King Arthur
Silver III
GoodxxGood187
King Arthur
Silver III
Level 98
God Stats
32W - 33L
1,392 SR
Queue Stats
150W - 149L
1,008 MMR
Solo
Medusa
Medusa
Silver V
Pri_Aphrodisiac
Medusa
Silver V
Level 129
God Stats
94W - 55L
1,578 SR
Queue Stats
406W - 424L
1,041 MMR
Solo
Ah Puch
Ah Puch
Silver V
ar11423
Ah Puch
Silver V
Level 125
God Stats
86W - 95L
1,525 SR
Queue Stats
129W - 135L
1,021 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,498 SR
1,023 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 63
1,584 SR
1,187 MMR
Skadi
Skadi
Silver V
BUTTERS5188
Skadi
Silver V
Level 67
God Stats
15W - 11L
1,481 SR
Queue Stats
225W - 171L
981 MMR
Solo
Jormungandr
Jormungandr
Silver III
GoT-Dracarys-95
Jormungandr
Silver III
Level 45
God Stats
4W - 3L
1,622 SR
Queue Stats
110W - 105L
1,155 MMR
Party 1
Vulcan
Vulcan
Gold III
ILuStfuIDreamSS-
Vulcan
Gold III
Level 76
God Stats
39W - 29L
1,648 SR
Queue Stats
112W - 104L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoodxxGood187
King Arthur
20
3 / 2 / 5
20,085
609
25,204
50,096
54,225
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 12 / 5
19,470
590
26,151
37,964
13,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
ar11423
Ah Puch
20
3 / 4 / 6
19,648
595
25,932
22,887
10,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ZeusBacchusKukulkanKumbhakarnaChaac

VS

Bans
YmirHeimdallrYemojaAh Muzen CabOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 6
20,272
614
30,166
32,860
12,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GoT-Dracarys-95
Jormungandr
20
1 / 6 / 14
19,440
589
14,584
29,030
42,639
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
6 / 5 / 10
19,756
599
46,557
23,182
8,188
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
18
18
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
11
1
6
14
L
Jormungandr
GoT-Dracarys-95
Jormungandr
1
6
14
1.33
W
King Arthur
GoodxxGood187
King Arthur
3
2
5
2.75
L
6
5
10
2.2
W
6
12
5
0.71
W
Ah Puch
ar11423
Ah Puch
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,287
Damage
91,307
110,947
Taken
85,072
77,983
Mitigated
62,837
34,565
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,166
9,517
0
10,938
32,860
12,010
916
10,359
22,501
0
135,412
L
Jormungandr
GoT-Dracarys-95
Jormungandr
14,584
3,003
286
1,523
29,030
42,639
104
9,281
19,749
76,054
0
W
King Arthur
GoodxxGood187
King Arthur
25,204
4,133
720
13,584
50,096
54,225
540
26,134
23,962
0
120,543
L
46,557
17,306
0
7,231
23,182
8,188
384
6,424
16,758
170,069
0
W
26,151
6,651
1,539
7,109
37,964
13,227
2,519
20,072
17,892
0
166,091
W
Ah Puch
ar11423
Ah Puch
25,932
447
2,702
8,911
22,887
10,531
436
15,980
6,907
147,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
59,468
452
Minions Killed
450
0
Camps Cleared
0
1,610,822
Distance Traveled
1,784,225
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
20,272
614
168
5
0
617,654
1
L
Jormungandr
19,440
589
105
3
0
562,001
4
W
King Arthur
20,085
609
70
2
0
607,509
2
L
Vulcan
19,756
599
177
5
0
604,570
5
W
Medusa
19,470
590
194
6
0
438,318
4
W
Ah Puch
19,648
595
188
6
0
564,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role