Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,077 Elo+
Solo
Loki
Loki
LuckCharmz00
Loki
Level 28
God Stats
15W - 11L
1,465 SR
Queue Stats
45W - 36L
1,250 Elo+
Party 1
Artemis
Artemis
snakekiller192
Artemis
Level 14
God Stats
2W - 1L
1,292 SR
Queue Stats
30W - 33L
1,173 Elo+
Party 1
Team Averages
Level 19
1,419 SR
1,167 Elo+

VS

Team Averages
Level 14
1,571 SR
1,217 Elo+
Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
2W - 2L
1,696 SR
Queue Stats
120W - 131L
1,225 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 11
God Stats
2W - 3L
1,517 SR
Queue Stats
4W - 11L
1,126 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 102L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 4 / 1
9,472
474
78
5,648
1,568
18
8 / 4 / 5
13,418
671
13,410
16,888
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 4 / 4
12,251
613
18,689
18,995
7,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 4 / 3
13,878
694
8,383
12,793
5,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
14
1 / 10 / 6
11,752
588
8,439
15,174
13,802
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
 
Chaac
16
4 / 0 / 8
12,767
638
14,125
19,129
21,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
14
Kills
12
12
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
W
Nemesis
 
Nemesis
7
4
3
2.13
W
Kukulkan
 
Kukulkan
1
10
6
0.4
W
Chaac
 
Chaac
4
0
8
8
L
8
4
5
2.63
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,177
Damage
30,947
41,531
Taken
47,096
15,655
Mitigated
40,628
12,132
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
78
78
0
0
5,648
1,568
0
705
4,943
0
4,362
W
Nemesis
 
Nemesis
8,383
3,032
0
1,694
12,793
5,415
547
93
12,700
0
47,816
W
Kukulkan
 
Kukulkan
8,439
1,912
0
586
15,174
13,802
786
24
15,150
55,782
0
W
Chaac
 
Chaac
14,125
4,303
364
9,280
19,129
21,411
944
97
19,032
0
50,376
L
13,410
6,327
1,000
4,895
16,888
6,517
0
3,094
13,794
0
75,521
L
18,689
11,684
477
5,760
18,995
7,570
285
5,308
13,687
0
41,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
38,397
133
Minions Killed
212
0
Camps Cleared
0
830,354
Distance Traveled
1,013,594
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,472
474
5
0
0
213,042
0
W
Nemesis
13,878
694
68
3
0
372,201
1
W
Kukulkan
11,752
588
69
3
0
275,083
0
W
Chaac
12,767
638
75
4
0
366,310
0
L
Loki
13,418
671
81
4
0
349,532
3
L
Artemis
12,251
613
47
2
0
267,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role