Player Matchup

Ares
Ares
Devdread
Ares
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 39L
1,418 Elo+
Solo
Anubis
Anubis
FlamingBoogie
Anubis
Level 81
God Stats
5W - 3L
1,694 SR
Queue Stats
57W - 58L
1,505 Elo+
Solo
Hou Yi
Hou Yi
Q-MUSSiL
Hou Yi
Level 102
God Stats
63W - 56L
1,536 SR
Queue Stats
229W - 244L
1,367 Elo+
Solo
Team Averages
Level 77
1,505 SR
1,430 Elo+

VS

Team Averages
Level 112
1,633 SR
1,672 Elo+
Hercules
Hercules
Deployed
Hercules
Level 26
God Stats
10W - 2L
1,500 SR
Queue Stats
72W - 35L
1,708 Elo+
Party 1
Ra
Ra
Rankiro
Ra
Level 156
God Stats
48W - 22L
1,779 SR
Queue Stats
139W - 72L
1,679 Elo+
Party 1
Thoth
Thoth
VizierScythe
Thoth
Level 155
God Stats
48W - 28L
1,621 SR
Queue Stats
219W - 182L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 2 / 1
8,493
607
2,202
12,749
11,794
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 1
8,179
584
5,389
9,355
4,056
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Q-MUSSiL
Hou Yi
11
1 / 5 / 0
8,146
582
4,213
13,247
4,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deployed
Hercules
11
1 / 1 / 6
8,663
619
1,252
3,117
2,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 2
10,066
719
11,909
6,682
2,268
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 7
9,476
677
14,213
6,852
1,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Deployed
Hercules
1
1
6
4
L
Ares
0
2
1
0.25
L
1
3
1
0.5
L
Hou Yi
Q-MUSSiL
Hou Yi
1
5
0
0.2
W
6
0
2
7
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
27,374
35,351
Taken
16,651
20,747
Mitigated
6,822
5,692
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Deployed
Hercules
1,252
228
0
478
3,117
2,606
134
840
2,277
0
4,083
L
Ares
2,202
113
340
669
12,749
11,794
0
8,034
4,715
32,267
0
L
5,389
28
0
1,709
9,355
4,056
0
8,163
1,192
24,001
0
L
Hou Yi
Q-MUSSiL
Hou Yi
4,213
2,496
381
2,593
13,247
4,897
0
10,052
3,195
0
29,046
W
11,909
669
856
3,958
6,682
2,268
0
3,464
3,218
73,479
0
W
14,213
329
0
1,107
6,852
1,948
84
3,302
3,550
38,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
28,205
131
Minions Killed
185
0
Camps Cleared
0
735,327
Distance Traveled
753,092
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,663
619
4
0
0
227,157
0
L
Ares
8,493
607
40
3
0
249,922
2
L
Anubis
8,179
584
38
3
0
272,056
4
L
Hou Yi
8,146
582
53
4
0
213,349
1
W
Ra
10,066
719
126
9
0
255,947
1
W
Thoth
9,476
677
55
4
0
269,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role