Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cipotada
Ah Muzen Cab
Level 27
God Stats
3W - 3L
1,538 SR
Queue Stats
205W - 241L
1,327 Elo+
Party 2
Anubis
Anubis
JovePadawan
Anubis
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
168W - 198L
1,350 Elo+
Party 2
Pele
Pele
ukiburaz
Pele
Level 18
God Stats
50W - 58L
1,404 SR
Queue Stats
89W - 118L
1,264 Elo+
Solo
Team Averages
Level 36
1,481 SR
1,314 Elo+

VS

Team Averages
Level 40
1,525 SR
1,415 Elo+
Sylvanus
Sylvanus
Bingrs
Sylvanus
Level 100
God Stats
8W - 8L
1,575 SR
Queue Stats
33W - 37L
1,403 Elo+
Party 1
Izanami
Izanami
Jasematee
Izanami
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 12L
1,609 Elo+
Party 1
Ullr
Ullr
crashskill
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cipotada
Ah Muzen Cab
20
2 / 6 / 2
17,028
568
11,767
22,026
8,620
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
1 / 7 / 3
17,131
571
15,764
22,946
11,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
1 / 6 / 3
15,921
531
1,577
16,905
8,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bingrs
Sylvanus
20
5 / 1 / 13
19,377
646
14,258
25,888
32,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Jasematee
Izanami
20
14 / 2 / 4
20,176
673
33,383
12,537
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 1 / 0
12,871
429
592
1,595
297
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
19
19
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bingrs
Sylvanus
5
1
13
11.5
L
Ah Muzen Cab
Cipotada
Ah Muzen Cab
2
6
2
0.5
W
Izanami
Jasematee
Izanami
14
2
4
8
L
Anubis
1
7
3
0.36
W
0
1
0
0
L
Pele
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
48,233
61,877
Taken
40,020
28,045
Mitigated
37,556
17,715
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bingrs
Sylvanus
14,258
881
4,344
11,634
25,888
32,195
523
8,616
17,272
42,154
0
L
Ah Muzen Cab
Cipotada
Ah Muzen Cab
11,767
4,792
0
3,103
22,026
8,620
1,726
4,497
17,529
0
147,468
W
Izanami
Jasematee
Izanami
33,383
23,122
0
1,372
12,537
5,064
3,726
6,685
5,852
0
186,324
L
Anubis
15,764
643
607
11,187
22,946
11,050
909
6,061
16,885
155,576
0
W
592
50
0
0
1,595
297
0
505
1,090
0
1,423
L
Pele
1,577
168
0
2,818
16,905
8,375
114
4,897
12,008
0
43,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
52,424
413
Minions Killed
300
0
Camps Cleared
0
1,359,023
Distance Traveled
1,061,584
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
19,377
646
44
1
0
522,805
0
L
Ah Muzen Cab
17,028
568
186
6
0
489,966
5
W
Izanami
20,176
673
252
8
0
482,441
0
L
Anubis
17,131
571
174
6
0
402,833
5
W
Ullr
12,871
429
4
0
0
56,338
0
L
Pele
15,921
531
53
2
0
466,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role