Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
41W - 21L
1,675 SR
Queue Stats
77W - 54L
1,592 Elo+
Solo
Anubis
Anubis
Demon Angelz179
Anubis
Level 8
God Stats
2W - 3L
1,499 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 1
Neith
Neith
M1STYMAVER1CK
Neith
Level 142
God Stats
2W - 3L
1,405 SR
Queue Stats
51W - 52L
1,571 Elo+
Party 1
Achilles
Achilles
Neural_Disruptor
Achilles
Level 8
God Stats
5W - 4L
1,716 SR
Queue Stats
19W - 20L
1,617 Elo+
Solo
Cerberus
Cerberus
iiixSHANKS
Cerberus
Level 16
God Stats
4W - 3L
1,726 SR
Queue Stats
10W - 9L
1,350 Elo+
Solo
Team Averages
Level 40
1,604 SR
1,575 Elo+

VS

Team Averages
Level 41
1,561 SR
1,613 Elo+
Olorun
Olorun
FuSion Archer
Olorun
Level 160
God Stats
5W - 1L
1,712 SR
Queue Stats
263W - 233L
1,614 Elo+
Party 2
Chang'e
Chang'e
HugoSpaceman
Chang'e
Level 11
God Stats
1W - 0L
1,238 SR
Queue Stats
23W - 25L
1,593 Elo+
Solo
Da Ji
Da Ji
Mmmmmonkey1789
Da Ji
Level 9
God Stats
12W - 7L
1,855 SR
Queue Stats
61W - 42L
1,799 Elo+
Party 2
Chaac
Chaac
XXni1204Xx
Chaac
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Solo
Osiris
Osiris
xJunglex4270
Osiris
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 5 / 0
6,159
293
977
6,792
3,313
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
2 / 14 / 2
10,111
481
8,797
18,971
8,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 8 / 6
11,442
545
20,639
23,382
8,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 9 / 2
10,311
491
11,143
25,005
9,360
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
iiixSHANKS
Cerberus
14
1 / 9 / 1
9,607
457
3,577
24,172
18,649
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 3
14,116
672
28,835
18,831
9,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
HugoSpaceman
Chang'e
20
12 / 1 / 11
14,296
681
21,834
14,785
5,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 10
14,363
684
17,249
17,440
7,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
2 / 9 / 5
10,372
494
1,092
13,957
5,619
Osiris
17
5 / 2 / 19
11,951
569
14,168
22,483
30,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
16
Kills
45
45
Deaths
18
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
L
2
14
2
0.21
W
15
3
3
5.5
W
Chang'e
HugoSpaceman
Chang'e
12
1
11
17.5
L
7
8
6
1.25
W
11
3
10
5.33
L
6
9
2
0.78
W
Chaac
2
9
5
0.5
L
Cerberus
iiixSHANKS
Cerberus
1
9
1
0.17
W
Osiris
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,133
Damage
83,178
98,322
Taken
87,496
48,197
Mitigated
57,567
16,664
Healing
41,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
977
106
482
1,026
6,792
3,313
0
4,443
2,349
11,269
0
L
8,797
740
0
4,842
18,971
8,728
0
10,240
8,731
49,835
0
W
28,835
20,771
1,541
11,162
18,831
9,014
6,563
4,002
14,675
129,922
0
W
Chang'e
HugoSpaceman
Chang'e
21,834
1,826
4,945
10,285
14,785
5,106
3,374
5,243
9,542
99,588
0
L
20,639
7,407
0
3,221
23,382
8,147
616
9,003
14,379
0
81,040
W
17,249
3,072
0
4,300
17,440
7,156
0
3,096
14,344
0
96,166
L
11,143
3,406
0
2,816
25,005
9,360
0
12,070
12,935
0
49,347
W
Chaac
1,092
206
0
2,469
13,957
5,619
551
1,204
12,753
0
18,214
L
Cerberus
iiixSHANKS
Cerberus
3,577
486
0
4,277
24,172
18,649
441
15,707
8,465
35,338
0
W
Osiris
14,168
4,248
0
6,793
22,483
30,672
174
4,304
17,404
0
47,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
65,098
356
Minions Killed
515
0
Camps Cleared
0
1,265,422
Distance Traveled
1,851,832
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,159
293
10
0
0
90,791
2
L
Anubis
10,111
481
76
4
0
260,008
0
W
Olorun
14,116
672
163
8
0
317,702
3
W
Chang'e
14,296
681
154
7
0
360,872
2
L
Neith
11,442
545
119
6
0
253,801
2
W
Da Ji
14,363
684
132
6
0
419,523
3
L
Achilles
10,311
491
76
4
0
375,624
3
W
Chaac
10,372
494
28
1
0
329,074
0
L
Cerberus
9,607
457
75
4
0
285,198
0
W
Osiris
11,951
569
38
2
0
424,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role