Player Matchup

Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BeholderMilk
Sun Wukong
Level 27
God Stats
38W - 35L
1,496 SR
Queue Stats
90W - 109L
1,301 Elo+
Solo
Susano
Susano
DefiantEntity
Susano
Level 17
God Stats
0W - 3L
1,443 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,340 Elo+

VS

Team Averages
Level 34
1,464 SR
1,347 Elo+
Achilles
Achilles
Akaziku
Achilles
Level 58
God Stats
12W - 15L
1,604 SR
Queue Stats
111W - 125L
1,437 Elo+
Party 1
King Arthur
King Arthur
papakevtar
King Arthur
Level 28
God Stats
3W - 9L
1,361 SR
Queue Stats
29W - 45L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
thesw1tcher1
Heimdallr
Level 15
God Stats
47W - 76L
1,425 SR
Queue Stats
203W - 279L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 11 / 8
13,182
628
19,628
22,026
9,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
BeholderMilk
Sun Wukong
16
5 / 3 / 6
12,849
612
11,685
21,670
18,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 7 / 7
12,315
586
12,772
17,895
8,219
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akaziku
Achilles
17
7 / 5 / 12
14,267
679
15,463
23,427
26,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
papakevtar
King Arthur
17
7 / 3 / 10
14,403
686
17,618
20,942
33,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
thesw1tcher1
Heimdallr
19
7 / 5 / 8
14,736
702
20,528
17,908
6,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
13
Kills
21
21
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
11
8
0.82
W
Achilles
Akaziku
Achilles
7
5
12
2.6
L
Sun Wukong
BeholderMilk
Sun Wukong
5
3
6
2.67
L
3
7
7
0.93
W
King Arthur
papakevtar
King Arthur
7
3
10
4
W
Heimdallr
thesw1tcher1
Heimdallr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
53,609
61,591
Taken
62,277
36,711
Mitigated
66,760
13,613
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
19,628
2,355
0
6,048
22,026
9,792
1,064
0
22,026
53,496
0
W
Achilles
Akaziku
Achilles
15,463
3,226
0
8,478
23,427
26,904
454
5,069
18,358
0
50,013
L
Sun Wukong
BeholderMilk
Sun Wukong
11,685
2,327
1,622
5,943
21,670
18,700
1,337
24
21,646
0
45,795
L
12,772
2,924
0
0
17,895
8,219
819
100
17,795
0
31,370
W
King Arthur
papakevtar
King Arthur
17,618
1,617
255
5,184
20,942
33,646
207
8,372
12,570
0
53,530
W
Heimdallr
thesw1tcher1
Heimdallr
20,528
14,521
0
5,851
17,908
6,210
1,668
6,498
11,410
0
101,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
43,406
160
Minions Killed
209
0
Camps Cleared
0
1,126,083
Distance Traveled
1,155,294
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,182
628
86
4
0
318,364
2
W
Achilles
14,267
679
43
2
0
408,066
0
L
Sun Wukong
12,849
612
47
2
0
457,403
0
L
Susano
12,315
586
27
1
0
350,316
7
W
King Arthur
14,403
686
38
2
0
423,166
1
W
Heimdallr
14,736
702
128
6
0
324,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role