Player Matchup

Set
Set
 
Set
Level 8
God Stats
0W - 2L
1,626 SR
Queue Stats
109W - 93L
1,651 Elo+
Solo
Jormungandr
Jormungandr
MysticManiakk
Jormungandr
Level 22
God Stats
1W - 1L
1,754 SR
Queue Stats
142W - 151L
1,349 Elo+
Party 2
Izanami
Izanami
VSN_Stinker
Izanami
Level 13
God Stats
3W - 3L
1,206 SR
Queue Stats
17W - 22L
1,119 Elo+
Solo
Kukulkan
Kukulkan
blqk_chry
Kukulkan
Level 14
God Stats
1W - 4L
1,498 SR
Queue Stats
8W - 9L
1,414 Elo+
Solo
Bacchus
Bacchus
thebossplayer5
Bacchus
Level 6
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 2
Team Averages
Level 13
1,482 SR
1,395 Elo+

VS

Team Averages
Level 22
1,549 SR
1,446 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,447 Elo+
Party 3
Hercules
Hercules
FYAHKID
Hercules
Level 29
God Stats
4W - 2L
1,782 SR
Queue Stats
342W - 312L
1,548 Elo+
Party 1
Medusa
Medusa
brucewayne99
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 143L
1,446 Elo+
Party 1
Merlin
Merlin
frosty2800
Merlin
Level 25
God Stats
3W - 5L
1,474 SR
Queue Stats
87W - 75L
1,352 Elo+
Party 3
Ne Zha
Ne Zha
serchiie01
Ne Zha
Level 28
God Stats
11W - 7L
1,486 SR
Queue Stats
104W - 106L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
4
0 / 1 / 0
3,137
627
948
2,973
733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
MysticManiakk
Jormungandr
4
1 / 3 / 0
3,142
628
1,607
2,858
794
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
VSN_Stinker
Izanami
5
0 / 2 / 0
3,340
668
1,963
2,979
647
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
blqk_chry
Kukulkan
6
0 / 0 / 0
3,293
659
569
941
267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,517
503
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
2 / 0 / 2
3,711
742
2,144
3,678
1,298
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
FYAHKID
Hercules
7
2 / 0 / 0
4,091
818
1,754
3,051
2,622
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
4
0 / 1 / 3
3,104
621
1,065
1,006
236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
frosty2800
Merlin
6
2 / 0 / 0
3,758
752
904
1,186
291
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
serchiie01
Ne Zha
5
0 / 0 / 0
3,466
693
0
2,232
445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Ymir
 
Ymir
2
0
2
3
W
Hercules
FYAHKID
Hercules
2
0
0
2
L
Jormungandr
MysticManiakk
Jormungandr
1
3
0
0.33
L
Izanami
VSN_Stinker
Izanami
0
2
0
0
L
Kukulkan
blqk_chry
Kukulkan
0
0
0
0
W
Medusa
0
1
3
1.5
W
Merlin
frosty2800
Merlin
2
0
0
2
W
Ne Zha
serchiie01
Ne Zha
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,087
Damage
5,867
9,751
Taken
11,153
2,441
Mitigated
4,892
1,094
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
948
572
0
1,080
2,973
733
0
1,343
1,630
0
9,119
W
Ymir
 
Ymir
2,144
1,119
0
1,550
3,678
1,298
0
1,329
2,349
10,324
0
W
Hercules
FYAHKID
Hercules
1,754
315
0
1,305
3,051
2,622
0
0
3,051
1,071
17,387
L
Jormungandr
MysticManiakk
Jormungandr
1,607
639
0
14
2,858
794
72
1,280
1,578
5,372
0
L
Izanami
VSN_Stinker
Izanami
1,963
1,912
0
0
2,979
647
0
30
2,949
0
14,220
L
Kukulkan
blqk_chry
Kukulkan
569
0
0
0
941
267
0
425
516
11,407
0
W
Medusa
1,065
990
0
0
1,006
236
0
390
616
0
5,325
W
Merlin
frosty2800
Merlin
904
290
0
724
1,186
291
0
457
729
13,589
0
W
Ne Zha
serchiie01
Ne Zha
0
0
0
1,279
2,232
445
0
0
2,232
0
12,403
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,429
Gold Earned
18,130
75
Minions Killed
116
0
Camps Cleared
0
360,372
Distance Traveled
490,379
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,137
627
21
4
0
74,410
0
W
Ymir
3,711
742
14
3
0
97,896
2
W
Hercules
4,091
818
39
8
0
94,859
0
L
Jormungandr
3,142
628
6
1
0
97,553
0
L
Izanami
3,340
668
25
5
0
93,747
0
L
Kukulkan
3,293
659
23
5
0
94,662
0
W
Medusa
3,104
621
6
1
0
105,480
0
W
Merlin
3,758
752
24
5
0
86,280
1
W
Ne Zha
3,466
693
33
7
0
105,864
0
L
Bacchus
2,517
503
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role