Player Matchup

Bakasura
Bakasura
Chancellor_Bok
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,724 Elo+
Solo
Scylla
Scylla
Chilipepper26197
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,724 Elo+
Solo
Ganesha
Ganesha
Diegortv
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,605 Elo+
Solo
Fenrir
Fenrir
ExtendedBaguette
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Thoth
Thoth
Synner777
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
1,549 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,607 Elo+

VS

Team Averages
Level 68
1,528 SR
1,546 Elo+
Chang'e
Chang'e
BrittiKaye
Chang'e
Level 96
God Stats
9W - 3L
1,323 SR
Queue Stats
125W - 112L
1,573 Elo+
Party 1
Tyr
Tyr
Eweet
Tyr
Level 100
God Stats
2W - 0L
1,717 SR
Queue Stats
43W - 31L
1,682 Elo+
Party 1
Jing Wei
Jing Wei
Hadrijan
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,402 Elo+
Solo
Set
Set
JakeRiske717
Set
Level 27
God Stats
6W - 2L
1,598 SR
Queue Stats
62W - 54L
1,495 Elo+
Party 1
Anhur
Anhur
Thehawk20
Anhur
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 96L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 10 / 6
7,132
648
4,946
14,991
4,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 8 / 3
7,876
716
3,981
10,911
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ganesha
Diegortv
Ganesha
14
0 / 8 / 7
8,024
729
8,322
16,184
10,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 9 / 2
8,572
779
6,261
14,053
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Synner777
Thoth
16
3 / 3 / 4
8,652
787
14,643
7,727
2,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrittiKaye
Chang'e
16
4 / 1 / 17
9,564
869
4,952
6,998
4,365
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Eweet
Tyr
19
12 / 1 / 21
11,146
1,013
13,129
17,694
15,622
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Hadrijan
Jing Wei
16
6 / 2 / 14
10,008
910
13,255
8,310
2,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 5 / 15
10,001
909
10,809
13,176
5,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Thehawk20
Anhur
17
8 / 2 / 18
10,293
936
15,286
11,301
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
8
Kills
37
38
Deaths
11
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BrittiKaye
Chang'e
4
1
17
12.5
L
Bakasura
0
10
6
0.3
L
2
8
3
0.44
L
Ganesha
Diegortv
Ganesha
0
8
7
0.44
W
Tyr
Eweet
Tyr
12
1
21
22.5
L
3
9
2
0.44
W
Jing Wei
Hadrijan
Jing Wei
6
2
14
6.5
W
7
5
15
2.9
L
Thoth
Synner777
Thoth
3
3
4
1.67
W
Anhur
Thehawk20
Anhur
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,153
Damage
57,431
63,866
Taken
57,479
28,766
Mitigated
32,608
9,799
Healing
34,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BrittiKaye
Chang'e
4,952
639
10,350
3,734
6,998
4,365
776
3,800
3,143
17,349
0
L
Bakasura
4,946
3,521
381
1,546
14,991
4,751
0
1,444
13,547
0
7,428
L
3,981
1,030
1,012
975
10,911
3,301
0
946
9,965
12,318
0
L
Ganesha
Diegortv
Ganesha
8,322
883
855
640
16,184
10,103
0
1,559
14,625
16,488
0
W
Tyr
Eweet
Tyr
13,129
2,131
1,270
8,579
17,694
15,622
518
7,996
9,627
0
23,439
L
6,261
2,039
342
1,884
14,053
7,700
0
714
13,339
0
11,794
W
Jing Wei
Hadrijan
Jing Wei
13,255
6,811
377
2,286
8,310
2,991
920
3,920
3,764
0
28,716
W
10,809
5,102
703
2,728
13,176
5,398
1,597
6,848
6,328
0
20,751
L
Thoth
Synner777
Thoth
14,643
899
742
1,422
7,727
2,911
0
289
7,438
29,144
0
W
Anhur
Thehawk20
Anhur
15,286
7,621
1,457
3,378
11,301
4,232
1,468
4,382
6,858
0
32,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
51,012
82
Minions Killed
121
0
Camps Cleared
0
847,844
Distance Traveled
1,029,078
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,564
869
25
2
0
195,928
0
L
Bakasura
7,132
648
22
2
0
170,645
0
L
Scylla
7,876
716
20
2
0
141,761
0
L
Ganesha
8,024
729
0
0
0
149,592
0
W
Tyr
11,146
1,013
30
3
0
261,710
2
L
Fenrir
8,572
779
16
1
0
190,783
1
W
Jing Wei
10,008
910
28
3
0
205,034
0
W
Set
10,001
909
8
1
0
173,630
1
L
Thoth
8,652
787
24
2
0
195,063
0
W
Anhur
10,293
936
30
3
0
192,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role