Player Matchup

Jormungandr
Jormungandr
DraykinInari
Jormungandr
Level 62
God Stats
9W - 8L
1,713 SR
Queue Stats
30W - 40L
1,809 Elo+
Party 1
Baron Samedi
Baron Samedi
ShiftingSandss
Baron Samedi
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
68W - 51L
1,809 Elo+
Party 1
Chaac
Chaac
abraham225
Chaac
Level 122
God Stats
2W - 1L
1,474 SR
Queue Stats
117W - 114L
1,516 Elo+
Solo
Izanami
Izanami
elquemao96
Izanami
Level 54
God Stats
3W - 8L
1,301 SR
Queue Stats
161W - 146L
1,630 Elo+
Party 3
Scylla
Scylla
zAaamii-
Scylla
Level 69
God Stats
27W - 26L
1,573 SR
Queue Stats
116W - 103L
1,624 Elo+
Party 3
Team Averages
Level 79
1,512 SR
1,678 Elo+

VS

Team Averages
Level 97
1,578 SR
1,601 Elo+
Ne Zha
Ne Zha
Daniuli
Ne Zha
Level 84
God Stats
1W - 1L
1,496 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 2
Sylvanus
Sylvanus
Murohard
Sylvanus
Level 126
God Stats
3W - 1L
1,758 SR
Queue Stats
20W - 18L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
alejo24
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
edsick
Anubis
Level 105
God Stats
9W - 6L
1,539 SR
Queue Stats
26W - 25L
1,579 Elo+
Solo
Vulcan
Vulcan
lilmaster2000
Vulcan
Level 100
God Stats
19W - 15L
1,595 SR
Queue Stats
52W - 46L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DraykinInari
Jormungandr
20
3 / 2 / 17
17,928
896
14,410
25,739
22,359
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ShiftingSandss
Baron Samedi
20
8 / 3 / 11
18,299
915
28,088
20,996
7,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 3 / 17
18,398
920
22,554
24,647
31,135
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
elquemao96
Izanami
19
0 / 2 / 4
14,367
718
3,250
3,032
645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
zAaamii-
Scylla
20
8 / 9 / 10
18,941
947
45,155
33,001
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Daniuli
Ne Zha
20
5 / 8 / 8
17,501
875
19,038
23,346
9,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Murohard
Sylvanus
20
0 / 6 / 16
16,876
844
9,334
37,875
41,060
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
alejo24
Sun Wukong
20
3 / 1 / 13
16,829
841
11,092
22,757
27,649
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
edsick
Anubis
20
6 / 6 / 10
18,629
931
23,145
19,824
10,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 2 / 8
17,835
892
39,301
13,778
5,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
23
Kills
19
19
Deaths
23
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Daniuli
Ne Zha
5
8
8
1.13
W
Jormungandr
DraykinInari
Jormungandr
3
2
17
5.75
L
Sylvanus
Murohard
Sylvanus
0
6
16
1.33
W
Baron Samedi
ShiftingSandss
Baron Samedi
8
3
11
4.5
W
Chaac
4
3
17
4.17
L
Sun Wukong
alejo24
Sun Wukong
3
1
13
9.5
L
Anubis
edsick
Anubis
6
6
10
1.83
W
Izanami
elquemao96
Izanami
0
2
4
1
L
5
2
8
4.5
W
Scylla
zAaamii-
Scylla
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,457
Damage
101,910
107,415
Taken
117,580
68,813
Mitigated
92,928
19,982
Healing
35,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Daniuli
Ne Zha
19,038
4,222
0
2,620
23,346
9,082
0
17,719
5,627
0
52,519
W
Jormungandr
DraykinInari
Jormungandr
14,410
2,591
0
2,303
25,739
22,359
0
21,027
4,712
50,277
0
L
Sylvanus
Murohard
Sylvanus
9,334
733
12,982
11,867
37,875
41,060
0
29,324
8,551
20,603
0
W
Baron Samedi
ShiftingSandss
Baron Samedi
28,088
1,493
3,801
6,026
20,996
7,480
0
11,993
9,003
60,752
0
W
Chaac
22,554
3,585
0
7,501
24,647
31,135
0
12,531
12,116
0
67,286
L
Sun Wukong
alejo24
Sun Wukong
11,092
1,611
0
1,921
22,757
27,649
0
16,810
5,947
0
30,992
L
Anubis
edsick
Anubis
23,145
221
0
5,688
19,824
10,040
0
14,320
5,504
97,283
0
W
Izanami
elquemao96
Izanami
3,250
1,283
0
0
3,032
645
0
2,574
458
0
12,933
L
39,301
11,225
0
0
13,778
5,097
0
9,480
4,298
73,758
0
W
Scylla
zAaamii-
Scylla
45,155
899
0
351
33,001
7,194
0
23,655
9,346
92,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,933
Gold Earned
87,670
442
Minions Killed
411
7
Camps Cleared
13
1,661,604
Distance Traveled
1,988,797
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,501
875
52
3
5
395,402
0
W
Jormungandr
17,928
896
94
5
0
381,604
0
L
Sylvanus
16,876
844
34
2
1
388,936
0
W
Baron Samedi
18,299
915
111
6
0
406,511
0
W
Chaac
18,398
920
90
5
2
352,967
3
L
Sun Wukong
16,829
841
45
2
1
409,553
0
L
Anubis
18,629
931
204
10
2
361,898
0
W
Izanami
14,367
718
27
1
1
107,277
0
L
Vulcan
17,835
892
76
4
4
433,008
0
W
Scylla
18,941
947
120
6
4
413,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role