Player Matchup

Tyr
Tyr
ManWasBrother
Tyr
Level 135
God Stats
2W - 1L
1,319 SR
Queue Stats
55W - 50L
1,592 Elo+
Party 1
Merlin
Merlin
Rumpus929
Merlin
Level 119
God Stats
11W - 11L
1,562 SR
Queue Stats
50W - 41L
1,608 Elo+
Party 1
Loki
Loki
SilentHeir
Loki
Level 110
God Stats
0W - 1L
1,285 SR
Queue Stats
54W - 47L
1,619 Elo+
Party 1
Team Averages
Level 121
1,389 SR
1,607 Elo+

VS

Team Averages
Level 88
1,641 SR
1,541 Elo+
Chiron
Chiron
BobSagetNboys
Chiron
Level 73
God Stats
13W - 7L
1,927 SR
Queue Stats
70W - 71L
1,528 Elo+
Party 2
Cerberus
Cerberus
Cwoisant
Cerberus
Level 85
God Stats
3W - 5L
1,277 SR
Queue Stats
66W - 71L
1,514 Elo+
Party 2
Anubis
Anubis
P0W INSP3CT0R
Anubis
Level 106
God Stats
12W - 4L
1,718 SR
Queue Stats
137W - 128L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
11,128
655
5,953
16,086
11,230
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Rumpus929
Merlin
14
3 / 5 / 2
10,393
611
12,732
10,358
2,316
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 7 / 3
9,817
577
5,108
12,525
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
11,120
654
9,664
8,002
2,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Cwoisant
Cerberus
14
7 / 4 / 6
11,869
698
11,123
11,962
9,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 6
12,194
717
11,918
14,058
6,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
16
16
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Cerberus
Cwoisant
Cerberus
7
4
6
2.5
L
4
4
1
1.13
W
7
1
6
10
L
Merlin
Rumpus929
Merlin
3
5
2
0.8
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
32,705
38,969
Taken
34,022
16,260
Mitigated
18,304
7,406
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,664
2,243
1,958
2,111
8,002
2,846
1,675
3,652
4,350
0
43,945
W
Cerberus
Cwoisant
Cerberus
11,123
322
0
1,196
11,962
9,299
200
4,164
7,798
24,072
0
L
5,953
669
0
5,388
16,086
11,230
0
7,561
8,525
0
35,048
W
11,918
467
0
8,610
14,058
6,159
1,470
4,990
9,068
56,684
0
L
Merlin
Rumpus929
Merlin
12,732
318
0
1,712
10,358
2,316
0
6,487
3,871
52,165
0
L
5,108
1,930
0
306
12,525
2,714
0
9,016
3,509
0
32,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
35,183
166
Minions Killed
177
0
Camps Cleared
0
853,316
Distance Traveled
912,666
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,120
654
68
4
0
304,324
4
W
Cerberus
11,869
698
29
2
0
325,906
1
L
Tyr
11,128
655
50
3
0
307,526
5
W
Anubis
12,194
717
80
5
0
282,436
3
L
Merlin
10,393
611
68
4
0
273,573
2
L
Loki
9,817
577
48
3
0
272,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role