Player Matchup

Anhur
Anhur
 
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,594 Elo+
Solo
Agni
Agni
ManOnThe____Moon
Agni
Level 18
God Stats
16W - 18L
1,574 SR
Queue Stats
70W - 75L
1,437 Elo+
Party 1
Odin
Odin
PolloCanFly
Odin
Level 57
God Stats
5W - 4L
1,619 SR
Queue Stats
377W - 347L
1,565 Elo+
Party 1
Team Averages
Level 28
1,564 SR
1,532 Elo+

VS

Team Averages
Level 53
1,498 SR
1,326 Elo+
Chaac
Chaac
 
Chaac
Level 6
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 2
Neith
Neith
ArmadaGlock
Neith
Level 128
God Stats
5W - 3L
1,736 SR
Queue Stats
97W - 114L
1,578 Elo+
Party 2
Hel
Hel
IAryelI
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 6 / 10
11,263
593
9,873
15,762
4,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
7 / 7 / 6
13,086
689
17,862
15,134
4,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 6
12,863
677
12,209
19,805
16,942
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 4 / 5
11,931
628
9,483
21,112
22,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 3 / 4
14,121
743
24,413
17,806
7,150
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
15
1 / 6 / 13
12,056
635
7,574
13,316
12,344
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
13
Kills
16
16
Deaths
13
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
10
0.83
W
Chaac
 
Chaac
5
4
5
1.88
W
10
3
4
4
W
Hel
1
6
13
1.25
L
7
7
6
1.43
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
41,470
50,701
Taken
52,234
25,372
Mitigated
41,980
12,182
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,873
3,862
857
2,127
15,762
4,304
1,500
2,370
13,392
0
39,977
W
Chaac
 
Chaac
9,483
1,672
0
2,910
21,112
22,486
381
4,910
16,202
0
26,701
W
24,413
11,240
0
7,252
17,806
7,150
2,271
7,012
10,794
0
90,353
W
Hel
7,574
662
7,809
4,001
13,316
12,344
140
5,994
7,322
27,957
0
L
17,862
1,040
0
2,523
15,134
4,126
813
2,587
12,547
67,305
0
L
12,209
3,324
1,107
5,568
19,805
16,942
766
3,125
16,680
0
44,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
38,108
184
Minions Killed
179
0
Camps Cleared
0
983,391
Distance Traveled
921,920
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,263
593
55
3
0
309,571
2
W
Chaac
11,931
628
23
1
0
302,037
0
W
Neith
14,121
743
123
6
0
310,504
1
W
Hel
12,056
635
33
2
0
309,379
0
L
Agni
13,086
689
70
4
0
310,656
0
L
Odin
12,863
677
59
3
0
363,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role