Player Matchup

Chaac
Chaac
Bulldawgz1127
Chaac
Level 43
God Stats
4W - 3L
1,499 SR
Queue Stats
104W - 75L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
OGInfidel
Baron Samedi
Level 68
God Stats
11W - 12L
1,607 SR
Queue Stats
232W - 205L
1,605 Elo+
Party 2
Neith
Neith
kroot02
Neith
Level 29
God Stats
46W - 27L
1,684 SR
Queue Stats
66W - 48L
1,583 Elo+
Party 2
Team Averages
Level 47
1,597 SR
1,580 Elo+

VS

Team Averages
Level 65
1,531 SR
1,505 Elo+
Ne Zha
Ne Zha
JkeFrmSt8Farm
Ne Zha
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Medusa
Medusa
Mafringa07
Medusa
Level 27
God Stats
4W - 3L
1,582 SR
Queue Stats
14W - 13L
1,592 Elo+
Party 1
Vulcan
Vulcan
sA x ToRMeNT
Vulcan
Level 160
God Stats
0W - 2L
1,509 SR
Queue Stats
129W - 126L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
11,022
787
14,287
15,810
13,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
OGInfidel
Baron Samedi
14
9 / 3 / 9
11,226
802
9,278
11,196
6,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
kroot02
Neith
13
3 / 3 / 13
10,236
731
5,623
10,317
3,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,839
631
4,464
12,551
4,069
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mafringa07
Medusa
12
3 / 6 / 3
9,896
707
5,720
9,043
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
14
3 / 6 / 4
9,877
706
13,593
12,951
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
20
Kills
7
7
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
1
8
3
0.31
L
Medusa
Mafringa07
Medusa
3
6
3
0.75
W
Baron Samedi
OGInfidel
Baron Samedi
9
3
9
4.5
W
Neith
kroot02
Neith
3
3
13
3.17
L
Vulcan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
23,777
37,323
Taken
34,545
23,240
Mitigated
12,084
17,240
Healing
2,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,287
1,629
558
10,320
15,810
13,325
828
4,747
10,791
0
48,024
L
4,464
1,418
0
1,667
12,551
4,069
0
3,070
9,481
0
30,636
L
Medusa
Mafringa07
Medusa
5,720
2,431
0
0
9,043
2,965
0
2,190
6,853
0
14,745
W
Baron Samedi
OGInfidel
Baron Samedi
9,278
306
559
2,817
11,196
6,382
475
5,148
6,048
42,990
0
W
Neith
kroot02
Neith
5,623
2,303
111
2,875
10,317
3,533
2,040
3,798
6,519
0
46,474
L
Vulcan
13,593
4,216
0
560
12,951
5,050
0
4,106
8,845
50,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
28,612
206
Minions Killed
126
0
Camps Cleared
0
785,784
Distance Traveled
686,038
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,022
787
57
4
0
306,618
0
L
Ne Zha
8,839
631
43
3
0
207,851
1
L
Medusa
9,896
707
26
2
0
222,769
5
W
Baron Samedi
11,226
802
62
4
0
249,368
2
W
Neith
10,236
731
87
6
0
229,798
1
L
Vulcan
9,877
706
57
4
0
255,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role