Player Matchup

Bacchus
Bacchus
AbraLinColn
Bacchus
Level 24
God Stats
1W - 1L
1,837 SR
Queue Stats
30W - 30L
1,882 Elo+
Party 2
Thoth
Thoth
alldwhun
Thoth
Level 81
God Stats
1W - 2L
1,695 SR
Queue Stats
75W - 52L
1,655 Elo+
Party 2
Izanami
Izanami
jaxfire
Izanami
Level 68
God Stats
7W - 4L
1,537 SR
Queue Stats
70W - 54L
1,713 Elo+
Party 2
Team Averages
Level 58
1,690 SR
1,750 Elo+

VS

Team Averages
Level 59
1,504 SR
1,433 Elo+
Cernunnos
Cernunnos
Gabe23White
Cernunnos
Level 81
God Stats
6W - 6L
1,479 SR
Queue Stats
274W - 223L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
PapaDriggs
Amaterasu
Level 83
God Stats
3W - 2L
1,756 SR
Queue Stats
229W - 173L
1,543 Elo+
Party 1
Scylla
Scylla
Payshuntz
Scylla
Level 14
God Stats
3W - 1L
1,278 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AbraLinColn
Bacchus
16
3 / 3 / 9
14,639
636
10,700
20,098
26,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
alldwhun
Thoth
17
7 / 10 / 5
14,435
628
18,324
16,005
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
jaxfire
Izanami
18
6 / 6 / 7
14,885
647
21,758
19,551
8,589
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gabe23White
Cernunnos
19
10 / 5 / 5
15,450
672
17,809
15,271
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
PapaDriggs
Amaterasu
18
2 / 5 / 16
14,458
629
11,484
33,452
27,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Payshuntz
Scylla
19
7 / 6 / 8
15,425
671
17,443
15,430
4,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
19
19
Deaths
16
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AbraLinColn
Bacchus
3
3
9
2.5
W
Cernunnos
Gabe23White
Cernunnos
10
5
5
2.5
W
Amaterasu
PapaDriggs
Amaterasu
2
5
16
2
W
Scylla
Payshuntz
Scylla
7
6
8
1.83
L
Thoth
alldwhun
Thoth
7
10
5
0.95
L
Izanami
jaxfire
Izanami
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,782
Damage
46,736
55,654
Taken
64,153
41,367
Mitigated
36,330
11,339
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AbraLinColn
Bacchus
10,700
1,347
1,194
2,173
20,098
26,999
270
8,852
11,246
22,641
0
W
Cernunnos
Gabe23White
Cernunnos
17,809
8,435
0
1,522
15,271
4,699
807
10,121
5,150
0
68,881
W
Amaterasu
PapaDriggs
Amaterasu
11,484
4,116
1,026
14,617
33,452
27,155
1,574
11,616
21,836
0
54,199
W
Scylla
Payshuntz
Scylla
17,443
1,462
0
839
15,430
4,476
952
7,447
7,983
89,797
0
L
Thoth
alldwhun
Thoth
18,324
1,345
0
1,402
16,005
5,779
1,534
4,770
11,235
58,467
0
L
Izanami
jaxfire
Izanami
21,758
14,411
1,723
4,847
19,551
8,589
1,154
3,919
15,632
0
96,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,959
Gold Earned
45,333
193
Minions Killed
248
0
Camps Cleared
0
1,117,432
Distance Traveled
1,184,925
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,639
636
11
0
0
419,866
7
W
Cernunnos
15,450
672
82
4
0
389,430
0
W
Amaterasu
14,458
629
55
2
0
420,670
2
W
Scylla
15,425
671
111
5
0
374,825
0
L
Thoth
14,435
628
66
3
0
343,108
7
L
Izanami
14,885
647
116
5
0
354,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role