Player Matchup

Izanami
Izanami
DarkFighter00
Izanami
Level 41
God Stats
8W - 3L
1,680 SR
Queue Stats
18W - 11L
1,407 Elo+
Party 1
Ymir
Ymir
Gabriel_Sonoda
Ymir
Level 27
God Stats
8W - 4L
1,622 SR
Queue Stats
10W - 8L
1,348 Elo+
Party 1
Neith
Neith
SKOTAKA
Neith
Level 27
God Stats
6W - 5L
1,434 SR
Queue Stats
19W - 14L
1,393 Elo+
Party 1
Team Averages
Level 32
1,579 SR
1,382 Elo+

VS

Team Averages
Level 48
1,422 SR
1,361 Elo+
Chaac
Chaac
DrRocawayJr
Chaac
Level 21
God Stats
13W - 10L
1,168 SR
Queue Stats
27W - 30L
1,293 Elo+
Party 2
Arachne
Arachne
Pumperland
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 160L
1,399 Elo+
Party 2
Scylla
Scylla
Strawbrry_Shawty
Scylla
Level 64
God Stats
27W - 24L
1,598 SR
Queue Stats
205W - 214L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 8 / 15
15,726
715
23,617
26,881
10,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 10 / 8
15,007
682
12,973
27,656
12,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SKOTAKA
Neith
20
10 / 4 / 8
16,221
737
26,768
18,568
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
15,015
683
9,806
22,773
15,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Pumperland
Arachne
16
7 / 9 / 6
14,756
671
13,188
27,514
11,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 6 / 11
15,351
698
36,363
27,885
8,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
21
Kills
22
22
Deaths
21
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
8
15
1.56
L
5
6
9
1.58
W
6
10
8
1
L
Arachne
Pumperland
Arachne
7
9
6
1.11
W
Neith
SKOTAKA
Neith
10
4
8
3.5
L
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,358
Damage
59,357
73,105
Taken
78,172
30,296
Mitigated
35,115
26,119
Healing
28,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
23,617
14,249
123
11,798
26,881
10,838
2,026
12,636
14,245
0
82,116
L
9,806
2,416
670
3,974
22,773
15,111
128
3,008
19,765
0
28,943
W
12,973
2,853
325
6,614
27,656
12,287
201
15,491
12,165
47,232
0
L
Arachne
Pumperland
Arachne
13,188
9,637
754
10,447
27,514
11,790
0
6,769
20,745
0
79,316
W
Neith
SKOTAKA
Neith
26,768
10,728
828
6,431
18,568
7,171
1,302
8,615
9,953
0
78,450
L
36,363
5,119
348
11,848
27,885
8,214
1,097
3,479
24,406
106,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
45,122
222
Minions Killed
243
0
Camps Cleared
0
1,016,301
Distance Traveled
945,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,726
715
101
5
0
346,326
2
L
Chaac
15,015
683
27
1
0
321,562
0
W
Ymir
15,007
682
63
3
0
325,922
0
L
Arachne
14,756
671
73
3
0
346,138
0
W
Neith
16,221
737
58
3
0
344,053
3
L
Scylla
15,351
698
143
7
0
278,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role