Player Matchup

Nike
Nike
Diamond III
DmG_Stevey
Nike
Diamond III
Level 96
God Stats
19W - 17L
1,662 SR
Queue Stats
78W - 66L
2,080 MMR
Party 2
Hercules
Hercules
Diamond IV
RemRossTheBoss
Hercules
Diamond IV
Level 122
God Stats
34W - 43L
1,686 SR
Queue Stats
384W - 412L
2,006 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
SongfuIIy
Kukulkan
Diamond IV
Level 107
God Stats
48W - 43L
1,662 SR
Queue Stats
279W - 284L
1,986 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,670 SR
2,024 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,671 SR
2,037 MMR
Nox
Nox
Diamond III
AGCxGun3rElitex
Nox
Diamond III
Level 132
God Stats
4W - 0L
1,939 SR
Queue Stats
48W - 29L
2,110 MMR
Party 1
Vamana
Vamana
Diamond I
FFH Slade
Vamana
Diamond I
Level 160
God Stats
32W - 19L
1,661 SR
Queue Stats
105W - 83L
2,188 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
MV Rango
Erlang Shen
Platinum I
Level 121
God Stats
2W - 3L
1,414 SR
Queue Stats
550W - 421L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 1
16,458
568
22,925
23,865
28,348
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
18
0 / 5 / 3
15,048
519
13,559
36,315
42,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
SongfuIIy
Kukulkan
20
1 / 6 / 2
16,054
554
24,926
13,892
7,191
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ChaacPersephoneAphroditeHeraGuan Yu

VS

Bans
SobekDiscordiaMerlinPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 8
17,111
590
20,564
14,189
6,935
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
FFH Slade
Vamana
20
11 / 1 / 3
18,148
626
24,275
30,060
39,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MV Rango
Erlang Shen
20
1 / 2 / 10
16,696
576
17,214
30,105
36,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
3
3
1
1.17
W
Vamana
FFH Slade
Vamana
11
1
3
12.5
W
Erlang Shen
MV Rango
Erlang Shen
1
2
10
3
L
Hercules
0
5
3
0.3
L
Kukulkan
SongfuIIy
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,410
Damage
62,053
74,072
Taken
74,354
78,477
Mitigated
82,781
14,110
Healing
27,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,564
1,347
0
1,659
14,189
6,935
530
1,389
12,800
139,920
0
L
22,925
5,888
0
1,967
23,865
28,348
656
8,647
15,218
0
79,237
W
Vamana
FFH Slade
Vamana
24,275
12,190
0
10,932
30,060
39,263
1,386
13,194
16,866
0
76,435
W
Erlang Shen
MV Rango
Erlang Shen
17,214
7,538
0
14,971
30,105
36,583
1,292
10,412
19,693
4,640
103,208
L
Hercules
13,559
5,564
0
11,813
36,315
42,938
1,277
9,818
26,497
0
52,356
L
Kukulkan
SongfuIIy
Kukulkan
24,926
418
0
330
13,892
7,191
557
3,135
10,757
141,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
51,955
307
Minions Killed
337
0
Camps Cleared
0
1,671,842
Distance Traveled
1,748,021
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,111
590
176
6
0
555,544
6
L
Nike
16,458
568
72
2
0
594,647
5
W
Vamana
18,148
626
50
2
0
618,420
11
W
Erlang Shen
16,696
576
111
4
0
574,057
1
L
Hercules
15,048
519
45
2
0
570,157
12
L
Kukulkan
16,054
554
190
7
0
507,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role