Player Matchup

Sobek
Sobek
Bronze I
PeuZeRaa
Sobek
Bronze I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,150 MMR
Party 1
Hera
Hera
Bronze III
ZPedricks
Hera
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,344 MMR
Party 1
King Arthur
King Arthur
Bronze II
uV i i P e R
King Arthur
Bronze II
Level 59
God Stats
34W - 29L
1,602 SR
Queue Stats
37W - 35L
1,131 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,534 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 59
1,543 SR
1,192 MMR
Chang'e
Chang'e
Bronze I
 
Chang'e
Bronze I
Level 63
God Stats
49W - 58L
1,337 SR
Queue Stats
52W - 68L
1,143 MMR
Solo
Discordia
Discordia
Silver II
Purebredfighter
Discordia
Silver II
Level 63
God Stats
53W - 38L
1,624 SR
Queue Stats
89W - 65L
1,223 MMR
Party 2
Xing Tian
Xing Tian
Silver II
yeknom geknud
Xing Tian
Silver II
Level 52
God Stats
65W - 41L
1,669 SR
Queue Stats
99W - 71L
1,210 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PeuZeRaa
Sobek
18
2 / 5 / 14
15,985
639
16,234
29,276
29,938
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
20
11 / 1 / 6
16,245
650
28,112
10,376
3,438
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
uV i i P e R
King Arthur
19
5 / 3 / 10
15,759
630
14,780
23,263
13,928
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
PersephoneChaacBacchusZeusAphrodite

VS

Bans
AnubisMedusaArtemisHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 7 / 6
13,551
542
11,845
22,693
15,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Purebredfighter
Discordia
18
6 / 8 / 3
14,865
595
21,397
16,746
5,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
yeknom geknud
Xing Tian
18
2 / 3 / 7
15,517
621
11,922
33,765
37,972
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
8
9
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
7
6
0.43
W
Sobek
PeuZeRaa
Sobek
2
5
14
1.8
L
Discordia
Purebredfighter
Discordia
6
8
3
0.94
W
Hera
11
1
6
14
W
King Arthur
uV i i P e R
King Arthur
5
3
10
3.33
L
Xing Tian
yeknom geknud
Xing Tian
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,126
Damage
45,164
62,915
Taken
73,204
47,304
Mitigated
58,525
15,566
Healing
20,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,845
477
2,237
10,324
22,693
15,025
476
13,799
8,732
95,577
0
W
Sobek
PeuZeRaa
Sobek
16,234
892
658
8,399
29,276
29,938
540
17,426
11,850
48,613
0
L
Discordia
Purebredfighter
Discordia
21,397
1,058
0
2,212
16,746
5,528
34
11,824
4,922
78,185
0
W
Hera
28,112
6,510
0
420
10,376
3,438
804
9,014
1,362
102,512
0
W
King Arthur
uV i i P e R
King Arthur
14,780
1,601
0
6,089
23,263
13,928
1,664
18,778
4,485
0
62,113
L
Xing Tian
yeknom geknud
Xing Tian
11,922
703
590
5,468
33,765
37,972
648
19,315
14,185
45,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
43,933
209
Minions Killed
231
0
Camps Cleared
0
1,463,606
Distance Traveled
1,332,509
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,551
542
98
4
0
439,634
3
W
Sobek
15,985
639
27
1
0
472,555
4
L
Discordia
14,865
595
93
4
0
414,056
3
W
Hera
16,245
650
114
5
0
485,986
0
W
King Arthur
15,759
630
68
3
0
505,065
4
L
Xing Tian
15,517
621
40
2
0
478,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role