Player Matchup

Ra
Ra
SIimShady13
Ra
Level 155
God Stats
5W - 2L
1,586 SR
Queue Stats
97W - 95L
1,601 Elo+
Party 1
Achilles
Achilles
ThiccTurnip
Achilles
Level 154
God Stats
1W - 1L
1,541 SR
Queue Stats
124W - 121L
1,631 Elo+
Party 1
Cernunnos
Cernunnos
draayko
Cernunnos
Level 126
God Stats
8W - 2L
1,516 SR
Queue Stats
53W - 45L
1,640 Elo+
Party 1
Team Averages
Level 145
1,548 SR
1,624 Elo+

VS

Team Averages
Level 119
1,556 SR
1,554 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crowpala
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,548 Elo+
Solo
Hercules
Hercules
Hufflepuff4Lifee
Hercules
Level 71
God Stats
9W - 15L
1,667 SR
Queue Stats
187W - 214L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
10,909
606
6,654
8,269
3,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ThiccTurnip
Achilles
14
2 / 0 / 3
10,918
607
5,995
7,147
8,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
draayko
Cernunnos
15
4 / 0 / 2
11,822
657
8,899
8,859
3,299
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 0
10,204
567
7,773
5,761
1,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Crowpala
Hachiman
10
0 / 6 / 0
9,242
513
5,373
13,915
4,301
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 0 / 0
9,742
541
1,958
11,501
10,420
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Hachiman
Crowpala
Hachiman
0
6
0
0
L
0
0
0
0
W
0
0
5
2.5
W
Achilles
ThiccTurnip
Achilles
2
0
3
3.5
W
Cernunnos
draayko
Cernunnos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
15,104
24,275
Taken
31,177
15,019
Mitigated
16,316
13,299
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,773
45
0
1,218
5,761
1,595
0
699
5,062
84,497
0
L
Hachiman
Crowpala
Hachiman
5,373
1,459
0
1,526
13,915
4,301
0
2,697
11,165
0
30,629
L
1,958
463
0
2,680
11,501
10,420
0
3,314
8,187
0
25,908
W
6,654
537
1,395
4,433
8,269
3,124
298
2,847
5,422
63,111
0
W
Achilles
ThiccTurnip
Achilles
5,995
500
0
3,598
7,147
8,596
105
2,045
5,102
0
27,611
W
Cernunnos
draayko
Cernunnos
8,899
3,306
0
3,873
8,859
3,299
2,617
2,961
5,898
0
69,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
29,188
236
Minions Killed
210
0
Camps Cleared
0
1,021,715
Distance Traveled
875,005
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,204
567
130
7
0
306,776
2
L
Hachiman
9,242
513
47
3
0
268,689
3
L
Hercules
9,742
541
33
2
0
299,540
5
W
Ra
10,909
606
102
6
0
337,310
4
W
Achilles
10,918
607
41
2
0
355,931
2
W
Cernunnos
11,822
657
93
5
0
328,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role