Player Matchup

Terra
Terra
Silver III
 
Terra
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver II
Clapoh
Hel
Silver II
Level 71
God Stats
25W - 18L
1,695 SR
Queue Stats
364W - 327L
1,101 MMR
Party 1
Chiron
Chiron
Silver IV
McSK1LLZZ
Chiron
Silver IV
Level 45
God Stats
24W - 30L
1,558 SR
Queue Stats
167W - 204L
1,095 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
ZMainDoe
Cu Chulainn
Silver II
Level 63
God Stats
1W - 3L
1,769 SR
Queue Stats
230W - 226L
1,047 MMR
Solo
Ravana
Ravana
Silver III
chipvid
Ravana
Silver III
Level 60
God Stats
6W - 1L
1,500 SR
Queue Stats
208W - 179L
1,094 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 71
1,604 SR
1,167 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,460 SR
1,042 MMR
Xbalanque
Xbalanque
Bronze I
Act Riskyx
Xbalanque
Bronze I
Level 129
God Stats
1W - 3L
1,526 SR
Queue Stats
6W - 8L
1,127 MMR
Party 2
Raijin
Raijin
Bronze I
GildoBaggans
Raijin
Bronze I
Level 88
God Stats
0W - 4L
1,422 SR
Queue Stats
19W - 25L
1,061 MMR
Solo
Ymir
Ymir
Silver V
HeIls Enemy
Ymir
Silver V
Level 103
God Stats
12W - 10L
1,525 SR
Queue Stats
93W - 83L
929 MMR
Party 2
Mulan
Mulan
Silver III
KodysGaming
Mulan
Silver III
Level 45
God Stats
9W - 27L
1,331 SR
Queue Stats
69W - 117L
1,039 MMR
Solo
Bastet
Bastet
Silver V
Wikkids
Bastet
Silver V
Level 49
God Stats
1W - 3L
1,497 SR
Queue Stats
14W - 14L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 7 / 22
21,208
471
29,294
54,881
59,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
Clapoh
Hel
20
12 / 8 / 12
23,232
516
43,766
42,543
18,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
McSK1LLZZ
Chiron
20
5 / 7 / 11
21,053
468
27,417
38,469
14,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ZMainDoe
Cu Chulainn
20
10 / 10 / 9
22,871
508
48,315
49,096
59,108
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
chipvid
Ravana
20
13 / 6 / 10
22,638
503
29,070
31,928
27,348
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KukulkanAnubisSobekKumbhakarnaNeith

VS

Bans
ChaacHadesPersephonePoseidonOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Act Riskyx
Xbalanque
20
16 / 10 / 8
24,512
545
49,980
42,067
21,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
20
7 / 7 / 16
22,403
498
43,070
37,359
17,414
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 9 / 22
20,932
465
22,263
52,666
72,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 8 / 11
21,354
475
32,869
44,936
69,332
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bastet
Wikkids
Bastet
20
4 / 8 / 17
19,880
442
24,267
41,916
34,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
112
42
Kills
38
38
Deaths
42
64
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
7
22
1.86
L
Xbalanque
Act Riskyx
Xbalanque
16
10
8
2
W
Hel
Clapoh
Hel
12
8
12
2.25
L
Raijin
7
7
16
2.14
L
4
9
22
1.67
L
7
8
11
1.56
W
Chiron
McSK1LLZZ
Chiron
5
7
11
1.5
L
Bastet
Wikkids
Bastet
4
8
17
1.56
W
Cu Chulainn
ZMainDoe
Cu Chulainn
10
10
9
1.45
W
Ravana
chipvid
Ravana
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,862
Damage
172,449
216,917
Taken
218,944
178,865
Mitigated
214,745
93,735
Healing
35,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
29,294
2,128
8,330
12,598
54,881
59,780
983
16,884
37,997
89,967
0
L
Xbalanque
Act Riskyx
Xbalanque
49,980
23,172
0
10,707
42,067
21,007
10,189
13,140
28,927
0
214,683
W
Hel
Clapoh
Hel
43,766
2,058
18,600
22,231
42,543
18,120
2,890
9,187
33,356
180,534
0
L
Raijin
43,070
4,116
776
6,493
37,359
17,414
2,475
15,787
21,572
187,409
0
L
22,263
2,708
0
1,530
52,666
72,004
348
17,885
34,781
84,093
0
L
32,869
4,699
0
12,039
44,936
69,332
432
17,277
27,659
0
141,367
W
Chiron
McSK1LLZZ
Chiron
27,417
10,238
3,362
12,065
38,469
14,509
7,771
9,577
28,892
0
164,141
L
Bastet
Wikkids
Bastet
24,267
6,725
0
3,751
41,916
34,988
953
17,701
24,215
0
116,145
W
Cu Chulainn
ZMainDoe
Cu Chulainn
48,315
13,909
0
7,068
49,096
59,108
770
17,920
31,176
20,640
144,085
W
Ravana
chipvid
Ravana
29,070
6,114
797
8,684
31,928
27,348
993
14,273
17,655
0
191,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,002
Gold Earned
109,081
1,005
Minions Killed
922
0
Camps Cleared
0
4,245,723
Distance Traveled
3,876,988
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
21,208
471
112
2
0
895,722
14
L
Xbalanque
24,512
545
273
6
0
723,640
2
W
Hel
23,232
516
251
6
0
868,895
8
L
Raijin
22,403
498
255
6
0
713,255
0
L
Ymir
20,932
465
76
2
0
763,265
10
L
Mulan
21,354
475
199
4
0
757,020
11
W
Chiron
21,053
468
235
5
0
833,496
4
L
Bastet
19,880
442
119
3
0
919,808
5
W
Cu Chulainn
22,871
508
200
4
0
727,845
2
W
Ravana
22,638
503
207
5
0
919,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role