Player Matchup

Erlang Shen
Erlang Shen
ON3CL1CKH3ADSHT
Erlang Shen
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,551 Elo+
Party 1
Hel
Hel
PopVegge
Hel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,634 Elo+
Solo
Artio
Artio
The-Doc-Is-Here
Artio
Level 158
God Stats
3W - 4L
1,220 SR
Queue Stats
525W - 495L
1,593 Elo+
Solo
Odin
Odin
xDedganx
Odin
Level 139
God Stats
3W - 2L
1,285 SR
Queue Stats
159W - 177L
1,589 Elo+
Party 1
Scylla
Scylla
xixZEUSxcv
Scylla
Level 158
God Stats
9W - 4L
1,322 SR
Queue Stats
301W - 286L
1,538 Elo+
Party 1
Team Averages
Level 135
1,365 SR
1,581 Elo+

VS

Team Averages
Level 132
1,477 SR
1,552 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Carjub
Fenrir
Level 124
God Stats
0W - 2L
1,269 SR
Queue Stats
292W - 313L
1,570 Elo+
Solo
Mulan
Mulan
GaelFenrir
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,546 Elo+
Solo
Susano
Susano
HAWK 75
Susano
Level 144
God Stats
1W - 8L
1,274 SR
Queue Stats
645W - 644L
1,567 Elo+
Solo
Hel
Hel
XMADARA1X
Hel
Level 141
God Stats
1W - 2L
1,844 SR
Queue Stats
87W - 91L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ON3CL1CKH3ADSHT
Erlang Shen
16
1 / 6 / 18
11,211
590
11,817
24,128
23,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 4 / 18
13,420
706
18,594
20,057
13,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 6 / 22
11,828
623
14,862
37,596
51,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
20
10 / 3 / 21
14,094
742
18,731
31,508
38,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
xixZEUSxcv
Scylla
20
14 / 2 / 14
15,050
792
46,498
14,778
8,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
8 / 7 / 6
14,365
756
22,999
32,423
36,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Carjub
Fenrir
20
4 / 4 / 15
13,368
704
16,616
30,752
31,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
18
2 / 8 / 12
11,644
613
19,139
26,904
24,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
HAWK 75
Susano
18
3 / 7 / 10
12,534
660
20,886
23,258
10,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 8 / 11
12,520
659
19,036
22,657
10,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
75
34
Kills
21
21
Deaths
34
93
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
8
7
6
1.57
L
Fenrir
Carjub
Fenrir
4
4
15
2.88
L
Mulan
2
8
12
1
L
Susano
HAWK 75
Susano
3
7
10
1.14
W
Erlang Shen
ON3CL1CKH3ADSHT
Erlang Shen
1
6
18
1.67
W
8
4
18
4.25
W
1
6
22
2
L
4
8
11
1.19
W
Odin
10
3
21
6.83
W
Scylla
xixZEUSxcv
Scylla
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,502
Damage
98,676
128,067
Taken
135,994
135,605
Mitigated
113,709
76,369
Healing
68,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
22,999
4,833
3,636
6,482
32,423
36,787
985
19,126
13,297
37,030
0
L
Fenrir
Carjub
Fenrir
16,616
3,295
2,390
8,302
30,752
31,378
936
17,573
12,717
0
30,652
L
Mulan
19,139
3,738
1,626
3,510
26,904
24,444
1,339
14,682
12,222
734
32,731
L
Susano
HAWK 75
Susano
20,886
3,618
3,675
1,475
23,258
10,732
1,958
14,551
8,707
0
36,303
W
Erlang Shen
ON3CL1CKH3ADSHT
Erlang Shen
11,817
3,431
318
3,985
24,128
23,424
595
6,459
17,669
0
22,286
W
18,594
1,223
35,327
12,919
20,057
13,967
1,178
8,916
11,141
37,127
0
W
14,862
1,348
6,669
7,913
37,596
51,490
421
12,181
25,415
33,921
0
L
19,036
819
27,180
10,394
22,657
10,368
889
14,022
8,635
49,087
0
W
Odin
18,731
3,550
2,163
5,211
31,508
38,653
1,199
8,459
21,708
0
39,502
W
Scylla
xixZEUSxcv
Scylla
46,498
4,575
0
1,864
14,778
8,071
2,813
6,622
8,156
83,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,603
Gold Earned
64,431
197
Minions Killed
169
0
Camps Cleared
0
1,682,941
Distance Traveled
1,553,979
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,365
756
19
1
0
314,320
0
L
Fenrir
13,368
704
23
1
0
350,309
3
L
Mulan
11,644
613
31
2
0
276,618
1
L
Susano
12,534
660
26
1
0
292,032
1
W
Erlang Shen
11,211
590
17
1
0
309,924
0
W
Hel
13,420
706
26
1
0
364,592
2
W
Artio
11,828
623
19
1
0
311,267
0
L
Hel
12,520
659
70
4
0
320,700
0
W
Odin
14,094
742
40
2
0
345,569
2
W
Scylla
15,050
792
95
5
0
351,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role