Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 131
God Stats
3W - 2L
1,532 SR
Queue Stats
112W - 132L
1,358 Elo+
Party 3
Neith
Neith
 
Neith
Level 109
God Stats
2W - 3L
1,836 SR
Queue Stats
118W - 135L
1,355 Elo+
Party 3
Kali
Kali
DoggyPete
Kali
Level 100
God Stats
7W - 7L
1,536 SR
Queue Stats
641W - 601L
1,367 Elo+
Solo
Cernunnos
Cernunnos
Drast254
Cernunnos
Level 98
God Stats
0W - 1L
1,671 SR
Queue Stats
50W - 59L
1,377 Elo+
Solo
Cerberus
Cerberus
tommymarcu
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,546 Elo+
Solo
Team Averages
Level 92
1,615 SR
1,400 Elo+

VS

Team Averages
Level 132
1,544 SR
1,363 Elo+
Hera
Hera
LAKI71
Hera
Level 155
God Stats
6W - 17L
1,422 SR
Queue Stats
1,464W - 1,521L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
Maese Harat
Jing Wei
Level 147
God Stats
6W - 7L
1,459 SR
Queue Stats
546W - 603L
1,343 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PjLj
Ah Muzen Cab
Level 127
God Stats
11W - 9L
1,642 SR
Queue Stats
435W - 463L
1,375 Elo+
Party 2
Nox
Nox
mira71
Nox
Level 155
God Stats
39W - 29L
1,697 SR
Queue Stats
1,463W - 1,520L
1,374 Elo+
Party 1
Chronos
Chronos
tismey_68_
Chronos
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 189L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 5 / 9
12,163
640
18,766
21,678
30,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
 
Neith
20
2 / 4 / 9
13,062
687
18,610
22,086
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
20
8 / 6 / 7
13,820
727
9,659
17,419
6,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Drast254
Cernunnos
19
6 / 4 / 6
12,288
647
20,482
14,166
5,005
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
tommymarcu
Cerberus
15
0 / 12 / 9
10,238
539
6,793
24,055
18,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
LAKI71
Hera
20
10 / 6 / 15
14,351
755
27,028
18,621
8,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Maese Harat
Jing Wei
20
4 / 5 / 15
12,621
664
14,583
17,454
7,756
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
PjLj
Ah Muzen Cab
20
8 / 5 / 16
14,221
748
20,377
21,045
10,331
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
mira71
Nox
20
2 / 3 / 16
12,310
648
9,070
14,774
6,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
tismey_68_
Chronos
20
7 / 3 / 16
13,044
687
18,878
16,505
7,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
20
Kills
31
31
Deaths
22
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
9
1.7
L
Neith
 
Neith
2
4
9
1.63
L
Kali
8
6
7
1.92
L
Cernunnos
Drast254
Cernunnos
6
4
6
2.25
W
Hera
LAKI71
Hera
10
6
15
2.92
W
Jing Wei
Maese Harat
Jing Wei
4
5
15
2.3
W
Ah Muzen Cab
PjLj
Ah Muzen Cab
8
5
16
3.2
W
Nox
mira71
Nox
2
3
16
3.33
W
Chronos
tismey_68_
Chronos
7
3
16
5
L
Cerberus
tommymarcu
Cerberus
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,310
Damage
89,936
99,404
Taken
88,399
69,003
Mitigated
40,159
40,636
Healing
43,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
18,766
1,655
2,705
7,870
21,678
30,452
0
9,144
12,534
0
36,089
L
Neith
 
Neith
18,610
8,422
1,493
10,574
22,086
8,841
0
15,681
6,405
0
64,109
L
Kali
9,659
5,278
2,212
4,833
17,419
6,275
0
5,825
11,594
0
22,090
L
Cernunnos
Drast254
Cernunnos
20,482
9,184
2,060
3,881
14,166
5,005
0
7,710
6,456
0
41,965
W
Hera
LAKI71
Hera
27,028
5,966
3,582
5,786
18,621
8,209
1,051
1,851
16,770
58,394
0
W
Jing Wei
Maese Harat
Jing Wei
14,583
9,953
3,487
2,489
17,454
7,756
2,533
560
16,894
0
38,629
W
Ah Muzen Cab
PjLj
Ah Muzen Cab
20,377
13,098
3,525
10,533
21,045
10,331
2,527
1,642
19,403
0
53,037
W
Nox
mira71
Nox
9,070
1,427
2,961
4,009
14,774
6,701
129
1,004
13,770
23,705
0
W
Chronos
tismey_68_
Chronos
18,878
3,682
2,420
4,427
16,505
7,162
619
675
15,830
32,222
0
L
Cerberus
tommymarcu
Cerberus
6,793
351
1,644
3,364
24,055
18,430
31
16,616
7,439
11,876
1,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,571
Gold Earned
66,547
241
Minions Killed
208
0
Camps Cleared
0
1,463,986
Distance Traveled
1,669,461
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,163
640
41
2
0
367,589
0
L
Neith
13,062
687
107
6
0
312,960
0
L
Kali
13,820
727
30
2
0
313,826
0
L
Cernunnos
12,288
647
48
3
0
252,022
2
W
Hera
14,351
755
56
3
0
308,443
1
W
Jing Wei
12,621
664
53
3
0
353,958
0
W
Ah Muzen Cab
14,221
748
44
2
0
346,442
0
W
Nox
12,310
648
37
2
0
280,356
4
W
Chronos
13,044
687
18
1
0
380,262
5
L
Cerberus
10,238
539
15
1
0
217,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role