Player Matchup

Thoth
Thoth
ChicoSartorio
Thoth
Level 19
God Stats
1W - 2L
1,290 SR
Queue Stats
21W - 21L
1,414 Elo+
Party 2
Izanami
Izanami
FleeInPaz
Izanami
Level 64
God Stats
1W - 3L
1,201 SR
Queue Stats
30W - 30L
1,418 Elo+
Party 2
Da Ji
Da Ji
Negruncha
Da Ji
Level 81
God Stats
0W - 1L
1,540 SR
Queue Stats
10W - 11L
1,407 Elo+
Party 2
Athena
Athena
SnowMaty
Athena
Level 108
God Stats
5W - 5L
1,504 SR
Queue Stats
26W - 26L
1,409 Elo+
Party 2
Team Averages
Level 68
1,384 SR
1,412 Elo+

VS

Team Averages
Level 105
1,449 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SisterFistr420
Ares
Level 87
God Stats
1W - 1L
1,506 SR
Queue Stats
41W - 19L
1,669 Elo+
Party 1
Discordia
Discordia
Treelok
Discordia
Level 108
God Stats
1W - 0L
1,322 SR
Queue Stats
39W - 46L
1,360 Elo+
Solo
Izanami
Izanami
jackandsally68
Izanami
Level 122
God Stats
17W - 21L
1,468 SR
Queue Stats
17W - 21L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 6
12,131
674
6,393
13,077
5,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
FleeInPaz
Izanami
18
4 / 9 / 2
12,521
696
12,004
15,904
7,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
Negruncha
Da Ji
19
8 / 5 / 4
12,446
691
14,199
16,866
9,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
SnowMaty
Athena
16
1 / 7 / 3
10,862
603
10,872
23,234
27,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
10 / 2 / 8
14,485
805
17,189
12,777
6,393
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 1 / 10
15,317
851
20,171
17,684
18,157
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Treelok
Discordia
18
2 / 6 / 4
12,699
706
10,068
11,222
3,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 4
13,549
753
11,985
15,774
6,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
26
26
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
2
8
7
L
2
5
6
1
L
Izanami
FleeInPaz
Izanami
4
9
2
0.56
L
Da Ji
Negruncha
Da Ji
8
5
4
2
W
10
1
10
15
L
Athena
SnowMaty
Athena
1
7
3
0.36
W
Discordia
Treelok
Discordia
2
6
4
0.67
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
59,413
69,081
Taken
57,457
49,003
Mitigated
34,582
7,243
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,189
3,930
0
3,042
12,777
6,393
981
4,514
8,263
0
59,825
L
6,393
407
0
855
13,077
5,182
311
6,543
6,534
52,663
0
L
Izanami
FleeInPaz
Izanami
12,004
7,328
1,047
770
15,904
7,137
0
6,167
9,737
0
48,631
L
Da Ji
Negruncha
Da Ji
14,199
3,792
0
3,631
16,866
9,204
200
7,048
9,818
0
37,307
W
20,171
784
0
4,699
17,684
18,157
543
6,935
10,749
43,804
0
L
Athena
SnowMaty
Athena
10,872
2,989
0
940
23,234
27,480
0
10,931
12,303
32,786
0
W
Discordia
Treelok
Discordia
10,068
484
513
3,472
11,222
3,977
1,075
2,687
8,535
36,963
0
W
11,985
9,483
330
2,446
15,774
6,055
4,441
3,940
11,834
0
55,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
56,050
258
Minions Killed
301
9
Camps Cleared
12
1,117,262
Distance Traveled
1,309,579
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,485
805
82
5
7
344,841
2
L
Thoth
12,131
674
80
4
4
269,795
1
L
Izanami
12,521
696
79
4
2
239,738
5
L
Da Ji
12,446
691
54
3
1
288,898
1
W
Ares
15,317
851
39
2
3
371,324
2
L
Athena
10,862
603
45
3
2
318,831
2
W
Discordia
12,699
706
70
4
2
308,306
0
W
Izanami
13,549
753
110
6
0
285,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role