Player Matchup

Chaac
Chaac
Silver II
ENEMY SP0TTED
Chaac
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,362 MMR
Solo
Anubis
Anubis
Silver I
NinjaOverKill47
Anubis
Silver I
Level 85
God Stats
109W - 89L
1,700 SR
Queue Stats
377W - 385L
1,350 MMR
Solo
Fenrir
Fenrir
Gold V
bakercountyboyz
Fenrir
Gold V
Level 88
God Stats
9W - 3L
1,720 SR
Queue Stats
48W - 45L
1,368 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,640 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,553 SR
1,248 MMR
Medusa
Medusa
Silver I
G4L SuperStoned
Medusa
Silver I
Level 85
God Stats
227W - 136L
1,659 SR
Queue Stats
595W - 480L
1,192 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Sir Blood Eagle
Baron Samedi
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 258L
1,174 MMR
Party 1
Mulan
Mulan
Gold V
SwiftyStoner
Mulan
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 18
15,369
640
16,355
19,978
17,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 5 / 10
17,489
729
23,410
24,705
11,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 1 / 15
15,553
648
14,843
15,997
10,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
OdinZeusAphroditeYemojaPoseidon

VS

Bans
PersephoneChang'eSkadiKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
13,983
583
19,566
18,218
6,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Sir Blood Eagle
Baron Samedi
18
3 / 8 / 5
15,208
634
8,633
20,822
27,243
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 9 / 3
14,344
598
18,797
28,602
33,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
24
Kills
9
9
Deaths
24
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
2
7
5
0.64
W
14
5
10
3.8
L
Baron Samedi
Sir Blood Eagle
Baron Samedi
3
8
5
0.69
L
4
9
3
0.61
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,608
Damage
46,996
60,680
Taken
67,642
38,774
Mitigated
67,500
28,980
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,355
5,497
0
10,851
19,978
17,132
1,483
2,290
17,688
0
83,758
L
19,566
10,029
0
136
18,218
6,771
1,180
4,702
13,516
0
90,362
W
23,410
242
308
14,939
24,705
11,266
226
3,106
21,599
96,525
0
L
Baron Samedi
Sir Blood Eagle
Baron Samedi
8,633
299
803
3,269
20,822
27,243
314
9,188
11,634
55,490
0
L
18,797
5,688
0
3,720
28,602
33,486
276
9,584
19,018
0
73,456
W
14,843
4,129
0
2,882
15,997
10,376
1,144
3,360
12,637
0
57,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
43,535
256
Minions Killed
266
0
Camps Cleared
0
1,317,205
Distance Traveled
1,117,943
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,369
640
100
4
0
483,730
3
L
Medusa
13,983
583
113
5
0
393,059
1
W
Anubis
17,489
729
104
4
0
373,419
0
L
Baron Samedi
15,208
634
74
3
0
330,020
0
L
Mulan
14,344
598
79
3
0
394,864
5
W
Fenrir
15,553
648
52
2
0
460,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role