Player Matchup

Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aer0pyr099
Rama
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 153L
1,436 Elo+
Solo
Artio
Artio
KILLERPANDA1126
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,493 Elo+
Party 1
Achilles
Achilles
TRAGiiC_ELiTE393
Achilles
Level 66
God Stats
4W - 3L
1,335 SR
Queue Stats
364W - 349L
1,460 Elo+
Solo
Terra
Terra
aG Cerberus
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,468 Elo+
Party 1
Team Averages
Level 106
1,467 SR
1,471 Elo+

VS

Team Averages
Level 118
1,684 SR
1,499 Elo+
Discordia
Discordia
Black_FuryX
Discordia
Level 122
God Stats
12W - 7L
1,733 SR
Queue Stats
694W - 681L
1,481 Elo+
Solo
Merlin
Merlin
FirerPlayer
Merlin
Level 126
God Stats
3W - 2L
1,673 SR
Queue Stats
102W - 83L
1,442 Elo+
Solo
Chang'e
Chang'e
Javi Chips
Chang'e
Level 106
God Stats
1W - 0L
1,815 SR
Queue Stats
50W - 45L
1,526 Elo+
Solo
Ah Puch
Ah Puch
ManBearPog
Ah Puch
Level 156
God Stats
9W - 9L
1,699 SR
Queue Stats
616W - 604L
1,548 Elo+
Solo
Serqet
Serqet
iWagler
Serqet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
1 / 5 / 6
12,263
584
11,766
15,586
16,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 10 / 7
12,934
616
28,830
28,034
11,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 9
11,233
535
5,654
30,708
20,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 6 / 6
13,472
642
20,416
30,429
66,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 8 / 7
10,904
519
22,660
32,165
23,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Black_FuryX
Discordia
20
4 / 4 / 16
13,064
622
28,286
19,360
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
10 / 3 / 16
15,425
735
30,155
21,371
10,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Javi Chips
Chang'e
20
4 / 2 / 22
13,139
626
19,030
21,361
11,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ManBearPog
Ah Puch
20
12 / 3 / 18
15,208
724
40,410
22,724
10,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
iWagler
Serqet
20
8 / 2 / 22
14,085
671
10,027
21,496
19,686
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
132
13
Kills
38
38
Deaths
14
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
6
0.8
L
6
10
7
0.95
W
Discordia
Black_FuryX
Discordia
4
4
16
3
W
Merlin
10
3
16
6
W
Chang'e
Javi Chips
Chang'e
4
2
22
7.5
L
0
9
9
0.5
W
Ah Puch
ManBearPog
Ah Puch
12
3
18
7
L
6
6
6
1.5
L
0
8
7
0.44
W
Serqet
iWagler
Serqet
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,326
Damage
127,908
136,922
Taken
106,312
138,838
Mitigated
62,148
55,977
Healing
71,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,766
201
2,062
2,685
15,586
16,012
0
13,691
1,736
36,165
0
L
28,830
21,893
2,345
6,002
28,034
11,836
0
24,416
3,618
0
54,152
W
Discordia
Black_FuryX
Discordia
28,286
245
4,259
5,299
19,360
9,660
260
5,820
13,540
50,309
0
W
Merlin
30,155
2,214
2,131
6,247
21,371
10,833
1,156
7,794
13,577
70,419
0
W
Chang'e
Javi Chips
Chang'e
19,030
1,773
26,440
13,173
21,361
11,189
547
9,305
12,056
41,368
0
L
5,654
674
3,438
4,609
30,708
20,812
0
27,868
2,224
15,484
0
W
Ah Puch
ManBearPog
Ah Puch
40,410
2,017
1,492
2,246
22,724
10,780
1,037
8,430
14,294
60,378
0
L
20,416
3,770
1,314
4,410
30,429
66,433
0
24,408
5,363
0
33,079
L
22,660
802
17,551
11,561
32,165
23,745
0
27,498
4,179
41,256
0
W
Serqet
iWagler
Serqet
10,027
1,371
4,531
5,268
21,496
19,686
2,261
8,731
12,765
0
12,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,806
Gold Earned
70,921
254
Minions Killed
219
0
Camps Cleared
0
1,760,336
Distance Traveled
1,941,525
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,263
584
60
3
0
380,088
0
L
Rama
12,934
616
85
4
0
275,295
1
W
Discordia
13,064
622
41
2
0
388,969
5
W
Merlin
15,425
735
91
4
0
352,581
0
W
Chang'e
13,139
626
41
2
0
389,235
1
L
Artio
11,233
535
27
1
0
362,359
2
W
Ah Puch
15,208
724
35
2
0
384,987
1
L
Achilles
13,472
642
18
1
0
391,318
0
L
Terra
10,904
519
64
3
0
351,276
0
W
Serqet
14,085
671
11
1
0
425,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role