Player Matchup

Jormungandr
Jormungandr
DATIE009
Jormungandr
Level 12
God Stats
7W - 3L
1,549 SR
Queue Stats
16W - 24L
1,185 Elo+
Party 2
Neith
Neith
ELRQND
Neith
Level 7
God Stats
11W - 16L
1,286 SR
Queue Stats
12W - 21L
1,082 Elo+
Solo
Fenrir
Fenrir
Ishtor
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Horus
Horus
RaisTheONe
Horus
Level 17
God Stats
6W - 1L
1,711 SR
Queue Stats
34W - 35L
1,297 Elo+
Solo
Odin
Odin
solarswifth
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,238 Elo+
Party 2
Team Averages
Level 13
1,509 SR
1,260 Elo+

VS

Team Averages
Level 11
1,362 SR
1,031 Elo+
Chernobog
Chernobog
Clayde57
Chernobog
Level 17
God Stats
1W - 5L
1,033 SR
Queue Stats
49W - 53L
1,276 Elo+
Solo
Odin
Odin
DOODSKOOT
Odin
Level 8
God Stats
2W - 4L
1,278 SR
Queue Stats
27W - 47L
854 Elo+
Party 1
Neith
Neith
Giacomo123
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
985 Elo+
Party 1
Ares
Ares
NiToMamboKing
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,083 Elo+
Solo
Anubis
Anubis
Valhalo
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DATIE009
Jormungandr
20
2 / 3 / 34
14,848
990
19,798
26,811
36,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
ELRQND
Neith
20
10 / 6 / 19
15,477
1,032
23,749
17,678
6,733
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Ishtor
Fenrir
20
18 / 6 / 19
17,771
1,185
32,993
27,377
18,154
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
20
4 / 3 / 25
15,069
1,005
8,999
21,610
25,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 19
14,995
1,000
21,960
22,955
9,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Clayde57
Chernobog
16
1 / 0 / 1
11,523
768
913
911
252
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
20
4 / 17 / 15
15,349
1,023
23,212
32,678
18,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
11 / 2 / 10
17,728
1,182
43,851
17,067
8,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 16
15,555
1,037
18,887
38,294
54,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Valhalo
Anubis
20
6 / 14 / 14
15,788
1,053
20,087
28,603
13,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
81
41
Kills
25
25
Deaths
41
116
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Clayde57
Chernobog
1
0
1
1.5
W
Jormungandr
DATIE009
Jormungandr
2
3
34
6.33
L
Odin
4
17
15
0.68
W
Neith
ELRQND
Neith
10
6
19
3.25
L
Neith
11
2
10
8
W
Fenrir
Ishtor
Fenrir
18
6
19
4.58
L
3
8
16
1.38
W
Horus
4
3
25
5.5
L
Anubis
Valhalo
Anubis
6
14
14
0.93
W
7
7
19
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,499
Damage
106,950
116,431
Taken
117,553
97,141
Mitigated
94,943
26,066
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Clayde57
Chernobog
913
463
0
0
911
252
0
178
733
0
4,303
W
Jormungandr
DATIE009
Jormungandr
19,798
6,019
1,867
2,415
26,811
36,547
0
9,519
17,292
50,810
0
L
Odin
23,212
10,285
0
0
32,678
18,410
0
3,380
29,298
348
45,839
W
Neith
ELRQND
Neith
23,749
15,136
0
1,847
17,678
6,733
0
4,798
12,880
0
59,506
L
Neith
43,851
16,026
0
5,842
17,067
8,457
0
3,948
13,119
0
93,855
W
Fenrir
Ishtor
Fenrir
32,993
12,838
0
3,111
27,377
18,154
0
9,206
18,171
0
48,226
L
18,887
2,363
508
570
38,294
54,108
0
6,968
31,326
31,546
0
W
Horus
8,999
4,343
6,334
8,950
21,610
25,824
0
8,417
13,193
49
24,958
L
Anubis
Valhalo
Anubis
20,087
5,203
0
5,858
28,603
13,716
0
5,373
23,230
44,393
0
W
21,960
14,700
854
688
22,955
9,883
0
7,302
15,653
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,160
Gold Earned
75,943
248
Minions Killed
256
4
Camps Cleared
6
1,298,835
Distance Traveled
1,008,188
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,523
768
5
0
1
39,798
0
W
Jormungandr
14,848
990
60
4
0
269,637
1
L
Odin
15,349
1,023
49
3
3
223,170
2
W
Neith
15,477
1,032
88
6
0
204,781
4
L
Neith
17,728
1,182
122
8
2
265,378
0
W
Fenrir
17,771
1,185
30
2
2
296,371
0
L
Ares
15,555
1,037
17
1
0
280,300
2
W
Horus
15,069
1,005
42
3
0
298,286
0
L
Anubis
15,788
1,053
63
4
0
199,542
1
W
Odin
14,995
1,000
28
2
2
229,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role