Player Matchup

Olorun
Olorun
BASTAGOD
Olorun
Level 26
God Stats
2W - 3L
1,689 SR
Queue Stats
91W - 95L
1,731 Elo+
Party 2
Chaac
Chaac
kr1sp1on
Chaac
Level 27
God Stats
0W - 1L
1,661 SR
Queue Stats
1W - 2L
1,745 Elo+
Party 3
Cabrakan
Cabrakan
lormen_
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 3
Anhur
Anhur
thkee
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,579 Elo+
Party 2
Team Averages
Level 44
1,587 SR
1,700 Elo+

VS

Team Averages
Level 75
1,358 SR
1,704 Elo+
Neith
Neith
EatMyKnob
Neith
Level 61
God Stats
2W - 1L
1,338 SR
Queue Stats
3W - 6L
1,738 Elo+
Party 1
Ra
Ra
ImIrish4Life
Ra
Level 20
God Stats
1W - 1L
1,191 SR
Queue Stats
6W - 8L
1,447 Elo+
Solo
Sylvanus
Sylvanus
NoobMonster
Sylvanus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,848 Elo+
Party 1
Hercules
Hercules
Teslanar
Hercules
Level 111
God Stats
3W - 5L
1,404 SR
Queue Stats
3W - 6L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BASTAGOD
Olorun
19
3 / 6 / 2
12,580
662
12,474
20,944
10,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
kr1sp1on
Chaac
18
0 / 6 / 4
12,265
646
11,958
23,405
28,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
lormen_
Cabrakan
18
3 / 10 / 0
12,923
680
8,046
22,743
13,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
thkee
Anhur
18
0 / 5 / 3
12,132
639
20,750
17,746
7,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EatMyKnob
Neith
20
6 / 0 / 10
14,397
758
23,728
18,037
8,802
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 6
14,649
771
6,469
8,339
4,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
NoobMonster
Sylvanus
18
1 / 3 / 10
13,736
723
10,397
23,167
33,012
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Teslanar
Hercules
20
15 / 1 / 3
16,002
842
28,615
24,634
16,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
27
27
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
BASTAGOD
Olorun
3
6
2
0.67
W
Neith
EatMyKnob
Neith
6
0
10
11
W
5
2
6
4
W
Sylvanus
NoobMonster
Sylvanus
1
3
10
2
W
Hercules
Teslanar
Hercules
15
1
3
16.5
L
Chaac
kr1sp1on
Chaac
0
6
4
0.33
L
Cabrakan
lormen_
Cabrakan
3
10
0
0.3
L
Anhur
thkee
Anhur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,228
Damage
69,209
84,838
Taken
74,177
59,806
Mitigated
62,951
25,303
Healing
35,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BASTAGOD
Olorun
12,474
4,074
2,263
7,872
20,944
10,181
785
3,743
17,201
54,110
0
W
Neith
EatMyKnob
Neith
23,728
13,237
0
3,405
18,037
8,802
2,746
4,868
13,169
0
76,017
W
6,469
708
1,605
2,726
8,339
4,830
3,204
4,613
3,726
58,856
0
W
Sylvanus
NoobMonster
Sylvanus
10,397
3,014
8,792
9,642
23,167
33,012
578
3,664
19,503
29,877
0
W
Hercules
Teslanar
Hercules
28,615
17,311
0
9,049
24,634
16,307
2,153
8,505
16,129
0
71,587
L
Chaac
kr1sp1on
Chaac
11,958
1,855
676
7,904
23,405
28,460
42
7,568
15,837
0
64,225
L
Cabrakan
lormen_
Cabrakan
8,046
791
120
2,873
22,743
13,341
2,298
2,014
20,729
29,891
0
L
Anhur
thkee
Anhur
20,750
8,863
450
3,145
17,746
7,824
746
3,870
13,876
0
64,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
58,784
339
Minions Killed
312
9
Camps Cleared
16
1,180,680
Distance Traveled
1,353,960
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,580
662
83
4
2
308,990
3
W
Neith
14,397
758
84
4
4
378,589
1
W
Ra
14,649
771
109
6
0
310,883
0
W
Sylvanus
13,736
723
38
2
2
275,515
2
W
Hercules
16,002
842
81
4
10
388,973
2
L
Chaac
12,265
646
110
6
0
352,652
2
L
Cabrakan
12,923
680
47
2
1
222,821
0
L
Anhur
12,132
639
99
5
6
296,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role