Player Matchup

Vulcan
Vulcan
Platinum V
Adrenaleen
Vulcan
Platinum V
Level 72
God Stats
2W - 0L
1,757 SR
Queue Stats
88W - 78L
1,565 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
JukerNuker
Sun Wukong
Platinum II
Level 59
God Stats
2W - 1L
1,732 SR
Queue Stats
102W - 84L
1,703 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Tetzuryuu
Xing Tian
Silver II
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Da Ji
Da Ji
Gold I
W4NN4BE
Da Ji
Gold I
Level 86
God Stats
3W - 3L
1,194 SR
Queue Stats
155W - 138L
1,568 MMR
Solo
Hou Yi
Hou Yi
Gold I
WyzMeisterd
Hou Yi
Gold I
Level 138
God Stats
2W - 5L
1,307 SR
Queue Stats
510W - 505L
1,537 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 81
1,498 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,622 SR
1,587 MMR
Hercules
Hercules
Platinum V
AlmightyRusso
Hercules
Platinum V
Level 127
God Stats
23W - 25L
1,573 SR
Queue Stats
204W - 188L
1,584 MMR
Solo
King Arthur
King Arthur
Gold I
StubyOo
King Arthur
Gold I
Level 132
God Stats
2W - 7L
1,454 SR
Queue Stats
380W - 363L
1,594 MMR
Solo
Rama
Rama
Platinum V
ZynTrix
Rama
Platinum V
Level 47
God Stats
3W - 4L
1,715 SR
Queue Stats
388W - 402L
1,556 MMR
Solo
Janus
Janus
Gold I
mentalista11
Janus
Gold I
Level 122
God Stats
11W - 9L
1,631 SR
Queue Stats
259W - 268L
1,605 MMR
Solo
Khepri
Khepri
Gold IV
skullknap
Khepri
Gold IV
Level 159
God Stats
0W - 2L
1,736 SR
Queue Stats
6W - 9L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adrenaleen
Vulcan
20
12 / 1 / 7
17,688
655
26,066
15,604
7,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
JukerNuker
Sun Wukong
20
3 / 0 / 9
15,308
567
17,739
23,111
35,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Tetzuryuu
Xing Tian
18
3 / 2 / 12
14,417
534
7,787
22,920
27,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
W4NN4BE
Da Ji
20
2 / 1 / 14
14,943
553
14,357
16,941
11,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
6 / 2 / 8
16,318
604
23,542
18,561
8,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PersephoneThorYemojaCamazotzAphrodite

VS

Bans
The MorriganAnhurSobekUllrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlmightyRusso
Hercules
16
3 / 6 / 1
11,357
421
8,675
21,737
10,799
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
StubyOo
King Arthur
20
0 / 6 / 0
12,648
468
16,182
24,492
35,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
ZynTrix
Rama
16
2 / 8 / 0
11,000
407
8,463
22,279
7,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 5 / 2
13,272
492
21,082
22,076
8,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
skullknap
Khepri
15
0 / 1 / 1
10,656
395
6,720
13,192
12,948
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
26
Kills
6
6
Deaths
26
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Adrenaleen
Vulcan
12
1
7
15.5
L
Hercules
AlmightyRusso
Hercules
3
6
1
0.58
W
Sun Wukong
JukerNuker
Sun Wukong
3
0
9
7.5
L
King Arthur
StubyOo
King Arthur
0
6
0
0
W
Xing Tian
Tetzuryuu
Xing Tian
3
2
12
4.5
W
Da Ji
W4NN4BE
Da Ji
2
1
14
9
W
Hou Yi
6
2
8
5
L
Rama
ZynTrix
Rama
2
8
0
0.25
L
1
5
2
0.4
L
Khepri
skullknap
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,491
Damage
61,122
97,137
Taken
103,776
89,773
Mitigated
74,520
42,466
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Adrenaleen
Vulcan
26,066
5,768
947
6,303
15,604
7,312
2,180
8,285
7,319
164,207
0
L
Hercules
AlmightyRusso
Hercules
8,675
2,911
0
7,903
21,737
10,799
0
8,494
13,243
0
73,372
W
Sun Wukong
JukerNuker
Sun Wukong
17,739
3,908
0
13,239
23,111
35,494
1,336
6,220
16,291
0
109,548
L
King Arthur
StubyOo
King Arthur
16,182
2,400
0
6,309
24,492
35,177
0
5,943
18,549
0
106,173
W
Xing Tian
Tetzuryuu
Xing Tian
7,787
673
0
3,514
22,920
27,689
685
7,646
15,070
35,877
0
W
Da Ji
W4NN4BE
Da Ji
14,357
1,992
0
9,118
16,941
11,266
1,281
2,769
14,172
0
114,014
W
Hou Yi
23,542
14,406
0
9,345
18,561
8,012
8,363
4,257
14,304
0
150,765
L
Rama
ZynTrix
Rama
8,463
7,047
0
6,453
22,279
7,308
3,706
3,426
18,853
0
82,151
L
21,082
309
0
498
22,076
8,288
370
10,369
11,707
135,754
0
L
Khepri
skullknap
Khepri
6,720
209
0
910
13,192
12,948
0
5,621
7,571
31,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,674
Gold Earned
58,933
826
Minions Killed
756
0
Camps Cleared
0
2,683,278
Distance Traveled
2,505,996
50
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
17,688
655
259
10
0
564,513
8
L
Hercules
11,357
421
115
4
0
526,499
10
W
Sun Wukong
15,308
567
171
6
0
520,265
13
L
King Arthur
12,648
468
196
7
0
463,751
6
W
Xing Tian
14,417
534
40
1
0
521,820
11
W
Da Ji
14,943
553
143
5
0
587,244
8
W
Hou Yi
16,318
604
213
8
0
489,436
10
L
Rama
11,000
407
164
6
0
420,369
11
L
Janus
13,272
492
251
9
0
582,411
2
L
Khepri
10,656
395
30
1
0
512,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role