Player Matchup

Thoth
Thoth
 
Thoth
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DinamitaM13
Ares
Level 123
God Stats
1W - 0L
1,534 SR
Queue Stats
6W - 4L
1,592 Elo+
Party 1
Chang'e
Chang'e
Juanelvanidoso
Chang'e
Level 65
God Stats
1W - 0L
1,449 SR
Queue Stats
27W - 19L
1,660 Elo+
Party 1
Hun Batz
Hun Batz
chuloputas
Hun Batz
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,583 Elo+
Party 1
Team Averages
Level 103
1,496 SR
1,567 Elo+

VS

Team Averages
Level 121
1,593 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Artemidiy
Sylvanus
Level 108
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo
Pele
Pele
Battuosaii
Pele
Level 160
God Stats
0W - 1L
1,527 SR
Queue Stats
146W - 147L
1,578 Elo+
Party 2
Neith
Neith
DRAMELA_RyR
Neith
Level 139
God Stats
1W - 2L
1,378 SR
Queue Stats
36W - 50L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
KrisPez
Ne Zha
Level 48
God Stats
12W - 9L
1,802 SR
Queue Stats
570W - 529L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 1 / 17
9,189
835
10,427
8,669
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
16
6 / 1 / 19
9,060
824
13,087
15,302
17,107
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 2 / 20
8,474
770
9,260
13,479
12,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 3 / 14
9,319
847
14,522
13,451
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
chuloputas
Hun Batz
16
4 / 2 / 15
9,294
845
10,093
12,836
6,861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 5 / 4
9,183
835
12,361
10,331
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Artemidiy
Sylvanus
15
2 / 4 / 6
8,225
748
8,026
15,555
17,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 8 / 4
8,375
761
11,299
15,215
6,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 7
8,281
753
8,249
11,210
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
KrisPez
Ne Zha
15
3 / 4 / 5
9,250
841
13,042
11,647
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
25
Kills
9
9
Deaths
25
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
17
12.5
W
Chaac
 
Chaac
6
1
19
15.5
L
Janus
 
Janus
2
5
4
0.8
L
Sylvanus
Artemidiy
Sylvanus
2
4
6
1.25
L
2
8
4
0.5
L
0
4
7
0.88
W
3
2
20
6.5
W
8
3
14
5
L
Ne Zha
KrisPez
Ne Zha
3
4
5
1.38
W
Hun Batz
chuloputas
Hun Batz
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
52,977
63,737
Taken
63,958
47,566
Mitigated
40,239
30,984
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,427
296
2,773
1,637
8,669
4,134
1,062
2,887
5,782
27,158
0
W
Chaac
 
Chaac
13,087
1,064
979
5,105
15,302
17,107
522
4,455
10,847
0
19,870
L
Janus
 
Janus
12,361
537
1,634
1,701
10,331
4,894
46
6,247
4,084
26,949
0
L
Sylvanus
Artemidiy
Sylvanus
8,026
1,671
6,315
4,594
15,555
17,178
176
7,911
7,644
11,078
0
L
11,299
2,313
284
3,437
15,215
6,735
340
8,265
6,950
0
19,229
L
8,249
2,633
40
2,729
11,210
5,568
1,088
5,811
5,399
0
22,412
W
9,260
345
0
250
13,479
12,947
413
4,265
9,214
11,774
0
W
14,522
740
12,449
6,316
13,451
6,517
937
4,243
9,208
25,812
0
L
Ne Zha
KrisPez
Ne Zha
13,042
1,833
2,500
3,691
11,647
5,864
246
5,975
5,672
0
22,738
W
Hun Batz
chuloputas
Hun Batz
10,093
2,136
304
1,171
12,836
6,861
1,901
4,537
8,299
0
20,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
43,314
115
Minions Killed
111
0
Camps Cleared
0
964,979
Distance Traveled
941,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,189
835
38
3
0
179,729
0
W
Chaac
9,060
824
11
1
0
202,314
0
L
Janus
9,183
835
35
3
0
194,759
0
L
Sylvanus
8,225
748
10
1
0
162,530
0
L
Pele
8,375
761
13
1
0
197,437
0
L
Neith
8,281
753
33
3
0
183,098
1
W
Ares
8,474
770
7
1
0
203,686
0
W
Chang'e
9,319
847
24
2
0
186,382
0
L
Ne Zha
9,250
841
20
2
0
204,095
0
W
Hun Batz
9,294
845
35
3
0
192,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role