Player Matchup

Vulcan
Vulcan
Velduur666
Vulcan
Level 107
God Stats
6W - 11L
1,374 SR
Queue Stats
61W - 61L
1,416 Elo+
Party 2
Nemesis
Nemesis
murasamax
Nemesis
Level 28
God Stats
1W - 2L
1,241 SR
Queue Stats
13W - 17L
1,311 Elo+
Party 2
Sobek
Sobek
Зикфрид
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,380 Elo+
Solo
Team Averages
Level 54
1,372 SR
1,369 Elo+

VS

Team Averages
Level 64
1,503 SR
1,358 Elo+
Zeus
Zeus
BalkanTozz
Zeus
Level 105
God Stats
7W - 9L
1,462 SR
Queue Stats
59W - 89L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Jarnytjeee
Baron Samedi
Level 59
God Stats
33W - 19L
1,577 SR
Queue Stats
134W - 149L
1,354 Elo+
Party 1
Tyr
Tyr
hardepik
Tyr
Level 28
God Stats
18W - 17L
1,471 SR
Queue Stats
57W - 57L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Velduur666
Vulcan
20
9 / 7 / 4
17,770
658
40,497
23,717
10,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
murasamax
Nemesis
20
5 / 4 / 7
16,770
621
16,814
25,306
16,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 10 / 11
16,176
599
11,229
34,721
43,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 6
17,191
637
32,052
20,445
7,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Jarnytjeee
Baron Samedi
19
6 / 4 / 13
15,877
588
18,438
26,241
9,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 17
15,669
580
20,126
33,488
40,847
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
14
Kills
21
21
Deaths
14
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
11
7
6
2
L
Baron Samedi
Jarnytjeee
Baron Samedi
6
4
13
3.13
W
Vulcan
Velduur666
Vulcan
9
7
4
1.57
L
4
3
17
4.17
W
Nemesis
murasamax
Nemesis
5
4
7
2.13
W
0
10
11
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,540
Damage
70,616
83,744
Taken
80,174
70,033
Mitigated
57,811
22,119
Healing
36,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,052
2,622
0
150
20,445
7,133
1,373
10,789
9,656
114,599
0
L
Baron Samedi
Jarnytjeee
Baron Samedi
18,438
621
3,638
13,448
26,241
9,831
921
20,239
6,002
100,397
0
W
Vulcan
Velduur666
Vulcan
40,497
20,999
1,933
7,680
23,717
10,352
1,638
15,892
7,825
148,329
0
L
20,126
2,333
729
18,783
33,488
40,847
1,112
20,714
12,774
0
67,216
W
Nemesis
murasamax
Nemesis
16,814
7,199
0
6,128
25,306
16,202
280
14,916
10,390
0
50,990
W
11,229
449
1,169
5,209
34,721
43,479
246
19,779
14,942
28,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,716
Gold Earned
48,737
237
Minions Killed
323
0
Camps Cleared
0
1,487,324
Distance Traveled
1,384,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,191
637
133
5
0
424,687
0
L
Baron Samedi
15,877
588
116
4
0
445,489
0
W
Vulcan
17,770
658
163
6
0
500,589
0
L
Tyr
15,669
580
74
3
0
514,344
0
W
Nemesis
16,770
621
46
2
0
491,894
2
W
Sobek
16,176
599
28
1
0
494,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role