Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AmPexHD
Anubis
Level 124
God Stats
8W - 10L
1,554 SR
Queue Stats
226W - 190L
1,499 Elo+
Solo
Sylvanus
Sylvanus
DaniielWR
Sylvanus
Level 102
God Stats
3W - 1L
1,772 SR
Queue Stats
4W - 8L
1,607 Elo+
Solo
Fenrir
Fenrir
Defence34
Fenrir
Level 114
God Stats
18W - 20L
1,772 SR
Queue Stats
228W - 234L
1,410 Elo+
Solo
Tyr
Tyr
MrGoldBlack
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,438 Elo+
Solo
Team Averages
Level 109
1,620 SR
1,491 Elo+

VS

Team Averages
Level 122
1,421 SR
1,480 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HUntler
Thor
Level 151
God Stats
1W - 2L
1,303 SR
Queue Stats
293W - 313L
1,430 Elo+
Solo
Ullr
Ullr
I KanTzy
Ullr
Level 53
God Stats
23W - 25L
1,498 SR
Queue Stats
302W - 345L
1,460 Elo+
Solo
Fenrir
Fenrir
Klauztreich
Fenrir
Level 142
God Stats
19W - 14L
1,303 SR
Queue Stats
340W - 349L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 1 / 0
3,122
624
826
1,763
384
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
AmPexHD
Anubis
6
0 / 1 / 1
3,651
730
1,405
2,556
978
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
DaniielWR
Sylvanus
3
0 / 0 / 0
2,721
544
166
394
108
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Defence34
Fenrir
5
1 / 2 / 0
3,394
679
789
2,912
785
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 1 / 0
2,627
525
359
933
293
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
2 / 0 / 0
3,878
776
1,229
1,086
422
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
 
Ah Puch
6
1 / 0 / 1
3,761
752
956
1,515
284
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
HUntler
Thor
5
1 / 1 / 1
3,678
736
475
2,890
635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ullr
5
0 / 0 / 1
3,176
635
817
645
131
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
1 / 0 / 0
3,330
666
672
2,646
733
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Vulcan
 
Vulcan
2
0
0
2
W
Ah Puch
 
Ah Puch
1
0
1
1.5
L
Anubis
AmPexHD
Anubis
0
1
1
0.5
L
Sylvanus
DaniielWR
Sylvanus
0
0
0
0
L
Fenrir
Defence34
Fenrir
1
2
0
0.5
W
Thor
HUntler
Thor
1
1
1
1.5
W
Ullr
0
0
1
0.5
W
Fenrir
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,545
Damage
4,149
8,558
Taken
8,782
2,548
Mitigated
2,205
2,550
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
826
359
0
490
1,763
384
0
0
1,763
0
10,549
W
Vulcan
 
Vulcan
1,229
558
0
806
1,086
422
713
0
1,086
11,524
0
W
Ah Puch
 
Ah Puch
956
130
0
272
1,515
284
0
1,095
420
14,752
0
L
Anubis
AmPexHD
Anubis
1,405
200
0
922
2,556
978
0
870
1,686
17,539
0
L
Sylvanus
DaniielWR
Sylvanus
166
60
0
75
394
108
0
0
394
1,769
0
L
Fenrir
Defence34
Fenrir
789
216
0
813
2,912
785
0
682
2,230
0
8,921
W
Thor
HUntler
Thor
475
126
0
1,330
2,890
635
0
310
2,580
0
11,377
W
Ullr
817
119
0
0
645
131
162
0
645
0
10,058
W
Fenrir
672
104
111
926
2,646
733
90
166
2,480
0
5,369
L
359
148
0
250
933
293
0
633
300
0
1,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,515
Gold Earned
17,823
92
Minions Killed
116
0
Camps Cleared
0
326,829
Distance Traveled
438,671
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,122
624
20
4
0
74,725
2
W
Vulcan
3,878
776
20
4
0
88,120
1
W
Ah Puch
3,761
752
29
6
0
80,587
2
L
Anubis
3,651
730
38
8
0
80,721
1
L
Sylvanus
2,721
544
5
1
0
41,766
0
L
Fenrir
3,394
679
25
5
0
88,138
1
W
Thor
3,678
736
31
6
0
88,994
3
W
Ullr
3,176
635
26
5
0
86,651
0
W
Fenrir
3,330
666
10
2
0
94,319
3
L
Tyr
2,627
525
4
1
0
41,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role