Player Matchup

Scylla
Scylla
Osllo
Scylla
Level 29
God Stats
5W - 6L
1,511 SR
Queue Stats
116W - 133L
1,408 Elo+
Party 1
Loki
Loki
Peludim
Loki
Level 29
God Stats
3W - 4L
1,528 SR
Queue Stats
98W - 104L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
Testusito
Hou Yi
Level 25
God Stats
5W - 6L
1,075 SR
Queue Stats
54W - 53L
1,471 Elo+
Solo
Chaac
Chaac
VictorGarcia1906
Chaac
Level 27
God Stats
0W - 4L
1,262 SR
Queue Stats
62W - 64L
1,446 Elo+
Solo
Ares
Ares
Zezin201
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,759 Elo+
Solo
Team Averages
Level 23
1,375 SR
1,502 Elo+

VS

Team Averages
Level 20
1,408 SR
1,461 Elo+
Skadi
Skadi
Bibyn
Skadi
Level 7
God Stats
2W - 3L
1,336 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
Flovorer
Sun Wukong
Level 29
God Stats
2W - 2L
1,275 SR
Queue Stats
6W - 5L
1,544 Elo+
Solo
Ymir
Ymir
KeijoButNoGay
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Anubis
Anubis
Malkaviano69
Anubis
Level 27
God Stats
11W - 6L
1,515 SR
Queue Stats
19W - 10L
1,563 Elo+
Solo
Arachne
Arachne
iReeedkz7
Arachne
Level 26
God Stats
27W - 18L
1,416 SR
Queue Stats
496W - 523L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Osllo
Scylla
6
0 / 3 / 0
3,406
487
766
3,175
541
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Peludim
Loki
5
0 / 2 / 0
3,535
505
1,235
3,344
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Testusito
Hou Yi
7
2 / 1 / 0
4,380
626
2,490
2,611
746
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,617
517
881
2,172
1,093
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
4
0 / 3 / 1
3,418
488
552
3,018
1,124
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bibyn
Skadi
7
3 / 1 / 1
4,201
600
1,879
2,261
314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Flovorer
Sun Wukong
7
1 / 0 / 0
4,009
573
1,943
3,533
2,883
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 1 / 3
4,029
576
1,235
2,227
696
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Anubis
9
3 / 0 / 0
4,957
708
3,136
2,097
829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
iReeedkz7
Arachne
6
2 / 0 / 1
4,224
603
1,053
2,330
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
9
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bibyn
Skadi
3
1
1
3.5
W
Sun Wukong
Flovorer
Sun Wukong
1
0
0
1
W
0
1
3
1.5
W
Anubis
3
0
0
3
L
Scylla
Osllo
Scylla
0
3
0
0
L
Loki
Peludim
Loki
0
2
0
0
L
Hou Yi
Testusito
Hou Yi
2
1
0
2
L
0
1
0
0
L
Ares
0
3
1
0.17
W
Arachne
iReeedkz7
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,924
Damage
9,246
14,320
Taken
12,448
4,171
Mitigated
5,182
3,787
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bibyn
Skadi
1,879
869
0
703
2,261
314
92
121
2,140
0
11,894
W
Sun Wukong
Flovorer
Sun Wukong
1,943
896
0
1,552
3,533
2,883
237
0
3,533
0
12,800
W
1,235
502
0
500
2,227
696
0
431
1,796
4,824
0
W
Anubis
3,136
177
0
1,545
2,097
829
531
766
1,331
25,598
0
L
Scylla
Osllo
Scylla
766
37
0
632
3,175
541
0
2,418
757
9,284
0
L
Loki
Peludim
Loki
1,235
531
0
1,048
3,344
667
0
718
2,626
0
12,143
L
Hou Yi
Testusito
Hou Yi
2,490
858
0
1,030
2,611
746
52
632
1,979
0
17,857
L
881
95
0
827
2,172
1,093
167
0
2,172
0
8,758
L
Ares
552
62
0
250
3,018
1,124
0
603
2,415
2,282
0
W
Arachne
iReeedkz7
Arachne
1,053
938
0
1,065
2,330
460
0
0
2,330
0
13,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,356
Gold Earned
21,420
89
Minions Killed
120
0
Camps Cleared
0
486,485
Distance Traveled
577,152
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,201
600
22
3
0
102,891
0
W
Sun Wukong
4,009
573
19
3
0
119,157
3
W
Ymir
4,029
576
9
1
0
125,965
2
W
Anubis
4,957
708
44
6
0
109,979
2
L
Scylla
3,406
487
14
2
0
108,512
1
L
Loki
3,535
505
24
3
0
111,026
1
L
Hou Yi
4,380
626
32
5
0
100,312
1
L
Chaac
3,617
517
14
2
0
83,848
0
L
Ares
3,418
488
5
1
0
82,787
0
W
Arachne
4,224
603
26
4
0
119,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role