Player Matchup

Anubis
Anubis
 
Anubis
Level 12
God Stats
0W - 3L
1,033 SR
Queue Stats
2W - 13L
953 Elo+
Solo
Nemesis
Nemesis
DARK BIMBULB
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,323 Elo+
Solo
Erlang Shen
Erlang Shen
Da-lion-85
Erlang Shen
Level 17
God Stats
2W - 2L
1,681 SR
Queue Stats
30W - 55L
1,078 Elo+
Party 1
Zeus
Zeus
WdnM_D233
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,293 Elo+
Solo
Fenrir
Fenrir
shiney_bulbasaur
Fenrir
Level 14
God Stats
0W - 4L
1,160 SR
Queue Stats
16W - 32L
1,217 Elo+
Party 1
Team Averages
Level 13
1,375 SR
1,173 Elo+

VS

Team Averages
Level 18
1,459 SR
1,378 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 8L
1,005 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
NOT-_-VlCTOR
Loki
Level 17
God Stats
12W - 13L
1,256 SR
Queue Stats
32W - 36L
1,386 Elo+
Solo
Agni
Agni
Plague19100
Agni
Level 21
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 12 / 3
9,419
856
1,903
15,014
6,726
Nemesis
DARK BIMBULB
Nemesis
16
1 / 4 / 5
9,520
865
7,670
7,866
3,849
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Da-lion-85
Erlang Shen
15
1 / 4 / 6
9,478
862
5,345
13,696
8,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Zeus
17
3 / 3 / 5
11,377
1,034
13,278
11,289
4,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 5
10,124
920
5,822
12,880
5,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 15
10,514
956
9,747
5,808
2,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
 
Mulan
16
0 / 1 / 14
9,628
875
5,360
10,550
5,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
 
Arachne
18
8 / 6 / 13
11,599
1,054
9,859
12,122
4,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 1 / 8
12,594
1,145
14,910
5,351
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 1 / 13
11,332
1,030
12,350
8,338
3,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
9
Kills
28
28
Deaths
10
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
12
3
0.21
W
Hercules
 
Hercules
2
1
15
9.5
W
Mulan
 
Mulan
0
1
14
7
W
Arachne
 
Arachne
8
6
13
2.42
L
Nemesis
DARK BIMBULB
Nemesis
1
4
5
0.88
L
Erlang Shen
Da-lion-85
Erlang Shen
1
4
6
1
W
13
1
8
17
W
5
1
13
11.5
L
Zeus
3
3
5
1.83
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,018
Damage
52,226
60,745
Taken
42,169
29,498
Mitigated
18,315
2,729
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,903
330
0
0
15,014
6,726
0
1,419
13,595
9,862
0
W
Hercules
 
Hercules
9,747
4,024
0
1,616
5,808
2,790
0
2,681
3,127
0
20,988
W
Mulan
 
Mulan
5,360
655
0
1,744
10,550
5,582
0
3,050
7,500
31
14,417
W
Arachne
 
Arachne
9,859
9,083
0
18
12,122
4,563
0
4,294
7,336
0
20,337
L
Nemesis
DARK BIMBULB
Nemesis
7,670
4,571
0
544
7,866
3,849
0
1,690
6,176
0
15,028
L
Erlang Shen
Da-lion-85
Erlang Shen
5,345
1,780
0
1,663
13,696
8,911
0
5,018
8,678
0
13,959
W
14,910
7,106
0
286
5,351
2,298
0
655
3,937
0
22,122
W
12,350
2,933
933
2,951
8,338
3,082
0
4,501
3,837
42,765
0
L
Zeus
13,278
1,610
0
0
11,289
4,257
0
1,841
9,448
50,693
0
L
5,822
4,524
0
522
12,880
5,755
0
2,413
10,467
0
11,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
55,667
137
Minions Killed
161
3
Camps Cleared
6
867,865
Distance Traveled
916,083
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,419
856
19
2
1
128,396
1
W
Hercules
10,514
956
30
3
0
222,015
0
W
Mulan
9,628
875
15
1
0
103,664
0
W
Arachne
11,599
1,054
34
3
3
196,144
0
L
Nemesis
9,520
865
11
1
0
157,787
2
L
Erlang Shen
9,478
862
9
1
0
212,917
0
W
Loki
12,594
1,145
8
1
2
222,832
2
W
Agni
11,332
1,030
74
7
1
171,428
0
L
Zeus
11,377
1,034
86
8
2
154,794
0
L
Fenrir
10,124
920
12
1
0
213,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role