Player Matchup

Amaterasu
Amaterasu
Mc_Slammer_theOG
Amaterasu
Level 25
God Stats
50W - 37L
1,532 SR
Queue Stats
380W - 351L
1,429 Elo+
Solo
Hachiman
Hachiman
Raystar6
Hachiman
Level 13
God Stats
1W - 1L
1,303 SR
Queue Stats
45W - 30L
1,218 Elo+
Solo
Cabrakan
Cabrakan
TDboyz95
Cabrakan
Level 29
God Stats
2W - 1L
1,713 SR
Queue Stats
106W - 118L
1,428 Elo+
Solo
Aphrodite
Aphrodite
jucarnavalli
Aphrodite
Level 26
God Stats
14W - 9L
1,589 SR
Queue Stats
20W - 15L
1,483 Elo+
Solo
Fenrir
Fenrir
platiumHL
Fenrir
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
78W - 65L
1,417 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,395 Elo+

VS

Team Averages
Level 24
1,455 SR
1,428 Elo+
Hades
Hades
LNG_BluRay
Hades
Level 24
God Stats
3W - 4L
1,364 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 1
Merlin
Merlin
Mind of Kira
Merlin
Level 23
God Stats
33W - 23L
1,650 SR
Queue Stats
597W - 549L
1,509 Elo+
Solo
Fenrir
Fenrir
ftChubby
Fenrir
Level 19
God Stats
5W - 5L
1,428 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 1
Sol
Sol
nbn2712
Sol
Level 26
God Stats
16W - 16L
1,374 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Hel
Hel
xX CAP OPS Xx
Hel
Level 28
God Stats
5W - 5L
1,460 SR
Queue Stats
132W - 146L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
13 / 0 / 19
22,091
514
27,288
41,236
90,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Raystar6
Hachiman
19
1 / 15 / 7
16,023
373
10,766
25,052
7,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
TDboyz95
Cabrakan
20
9 / 13 / 7
20,465
476
24,698
38,089
44,088
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
jucarnavalli
Aphrodite
20
2 / 12 / 14
16,945
394
9,883
34,121
12,315
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
platiumHL
Fenrir
20
22 / 8 / 4
24,869
578
43,198
40,216
16,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
13 / 7 / 13
20,779
483
25,643
32,984
18,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
7 / 6 / 10
21,509
500
35,040
21,754
8,599
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ftChubby
Fenrir
20
11 / 11 / 10
20,375
474
22,492
36,948
15,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
14
0 / 8 / 3
13,941
324
4,292
9,529
2,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
17 / 16 / 13
20,143
468
36,073
39,891
21,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
97
47
Kills
48
48
Deaths
48
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hades
13
7
13
2.79
W
Amaterasu
13
0
19
22.5
L
Merlin
7
6
10
2
W
Hachiman
Raystar6
Hachiman
1
15
7
0.3
W
Cabrakan
TDboyz95
Cabrakan
9
13
7
0.96
L
Fenrir
ftChubby
Fenrir
11
11
10
1.45
W
Aphrodite
jucarnavalli
Aphrodite
2
12
14
0.75
L
Sol
0
8
3
0.19
W
Fenrir
platiumHL
Fenrir
22
8
4
3
L
17
16
13
1.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,833
Damage
123,540
178,714
Taken
141,106
170,731
Mitigated
65,981
62,621
Healing
42,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
25,643
2,010
1,662
9,424
32,984
18,731
1,905
9,752
23,232
103,889
0
W
Amaterasu
27,288
11,013
0
13,772
41,236
90,230
2,223
25,319
15,917
0
119,276
L
Merlin
35,040
1,049
0
1,140
21,754
8,599
566
5,895
15,859
159,933
0
W
Hachiman
Raystar6
Hachiman
10,766
6,428
0
3,854
25,052
7,621
2,556
15,473
9,579
0
78,135
W
Cabrakan
TDboyz95
Cabrakan
24,698
3,230
1,751
9,757
38,089
44,088
1,813
19,991
18,098
133,997
0
L
Fenrir
ftChubby
Fenrir
22,492
3,546
0
7,229
36,948
15,341
0
7,629
29,319
679
118,803
W
Aphrodite
jucarnavalli
Aphrodite
9,883
277
9,584
14,435
34,121
12,315
1,998
22,364
11,757
60,817
0
L
Sol
4,292
1,443
0
1,719
9,529
2,079
360
686
8,843
26,571
0
W
Fenrir
platiumHL
Fenrir
43,198
12,930
0
9,468
40,216
16,477
6,114
24,937
15,279
0
197,480
L
36,073
6,910
6,943
14,013
39,891
21,231
1,328
12,537
27,354
126,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,393
Gold Earned
96,747
715
Minions Killed
709
0
Camps Cleared
0
3,362,828
Distance Traveled
2,742,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
20,779
483
145
3
0
699,720
0
W
Amaterasu
22,091
514
144
3
0
858,570
0
L
Merlin
21,509
500
214
5
0
507,098
1
W
Hachiman
16,023
373
82
2
0
551,055
0
W
Cabrakan
20,465
476
151
4
0
595,727
2
L
Fenrir
20,375
474
147
3
0
739,194
1
W
Aphrodite
16,945
394
102
2
0
640,899
0
L
Sol
13,941
324
50
1
0
241,749
0
W
Fenrir
24,869
578
236
5
0
716,577
2
L
Hel
20,143
468
153
4
0
555,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role