Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 123
God Stats
3W - 0L
1,569 SR
Queue Stats
59W - 60L
1,351 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CiiERRUH
Medusa
Level 146
God Stats
5W - 2L
1,501 SR
Queue Stats
170W - 176L
1,330 Elo+
Solo
Zhong Kui
Zhong Kui
Dethew
Zhong Kui
Level 148
God Stats
4W - 3L
1,110 SR
Queue Stats
295W - 329L
1,370 Elo+
Solo
Team Averages
Level 121
1,436 SR
1,410 Elo+

VS

Team Averages
Level 89
1,494 SR
1,341 Elo+
Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,207 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Immediato
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,209 Elo+
Solo
Bacchus
Bacchus
LamparaoduKao
Bacchus
Level 104
God Stats
8W - 7L
1,469 SR
Queue Stats
314W - 320L
1,329 Elo+
Solo
Bastet
Bastet
Manchu Emperor
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 141L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
11 / 1 / 18
10,732
1,073
9,812
7,829
7,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
 
Izanami
17
3 / 1 / 16
10,149
1,015
10,952
4,649
1,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
 
Ah Puch
14
1 / 2 / 16
8,759
876
4,779
5,797
2,143
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
CiiERRUH
Medusa
18
14 / 2 / 16
10,979
1,098
15,946
10,145
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Dethew
Zhong Kui
14
5 / 4 / 16
9,130
913
6,545
8,359
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 1
6,312
631
0
6,209
2,558
He Bo
 
He Bo
17
3 / 7 / 4
9,816
982
7,290
10,453
3,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Immediato
Athena
12
1 / 10 / 1
7,462
746
3,266
17,262
7,993
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
14
4 / 7 / 4
8,370
837
5,759
11,374
10,759
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 5
8,250
825
11,074
10,804
3,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
34
Kills
10
10
Deaths
35
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
1
18
20
W
Izanami
 
Izanami
3
1
16
11
W
Ah Puch
 
Ah Puch
1
2
16
4.5
L
Tyr
 
Tyr
0
4
1
0.13
L
He Bo
 
He Bo
3
7
4
0.71
W
Medusa
CiiERRUH
Medusa
14
2
16
11
W
Zhong Kui
Dethew
Zhong Kui
5
4
16
3.25
L
Athena
Immediato
Athena
1
10
1
0.15
L
Bacchus
4
7
4
0.86
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
27,389
36,779
Taken
56,102
20,312
Mitigated
28,502
16,863
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,812
1,553
1,080
2,652
7,829
7,760
691
3,158
4,671
26,461
0
W
Izanami
 
Izanami
10,952
8,540
354
2,148
4,649
1,887
2,478
2,886
1,763
0
25,471
W
Ah Puch
 
Ah Puch
4,779
417
1,901
2,145
5,797
2,143
414
2,449
3,348
15,305
0
L
Tyr
 
Tyr
0
0
0
213
6,209
2,558
0
2,141
4,068
0
683
L
He Bo
 
He Bo
7,290
62
386
2,272
10,453
3,318
0
4,000
6,453
27,318
0
W
Medusa
CiiERRUH
Medusa
15,946
9,693
887
3,381
10,145
4,613
1,504
5,347
4,798
0
27,054
W
Zhong Kui
Dethew
Zhong Kui
6,545
321
1,163
1,152
8,359
3,909
260
2,475
5,884
10,561
0
L
Athena
Immediato
Athena
3,266
1,464
0
1,408
17,262
7,993
0
5,740
11,522
9,907
0
L
Bacchus
5,759
233
312
346
11,374
10,759
0
5,350
6,024
8,644
0
L
11,074
2,508
655
1,273
10,804
3,874
0
3,905
6,899
0
23,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
40,210
118
Minions Killed
79
0
Camps Cleared
0
796,286
Distance Traveled
694,045
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,732
1,073
23
2
0
183,663
0
W
Izanami
10,149
1,015
30
3
0
116,180
0
W
Ah Puch
8,759
876
31
3
0
160,147
3
L
Tyr
6,312
631
2
0
0
123,884
0
L
He Bo
9,816
982
37
4
0
138,269
0
W
Medusa
10,979
1,098
24
2
0
177,567
0
W
Zhong Kui
9,130
913
10
1
0
158,729
0
L
Athena
7,462
746
14
1
0
120,162
0
L
Bacchus
8,370
837
4
0
0
143,482
1
L
Bastet
8,250
825
22
2
0
168,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role