Player Matchup

Apollo
Apollo
 
Apollo
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 157L
1,466 Elo+
Solo
Set
Set
 
Set
Level 11
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
deeznerfguns
Eset
Level 15
God Stats
6W - 6L
1,438 SR
Queue Stats
206W - 115L
1,593 Elo+
Solo
Team Averages
Level 24
1,439 SR
1,520 Elo+

VS

Team Averages
Level 18
1,630 SR
1,501 Elo+
Rama
Rama
 
Rama
Level 8
God Stats
2W - 3L
1,654 SR
Queue Stats
2W - 3L
1,632 Elo+
Solo
Bakasura
Bakasura
SpiSplash
Bakasura
Level 29
God Stats
6W - 1L
1,736 SR
Queue Stats
46W - 47L
1,397 Elo+
Solo
Vulcan
Vulcan
SystematicKills
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 1 / 8
8,058
733
6,270
6,826
2,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
 
Set
8
1 / 4 / 4
6,915
629
2,325
6,607
2,409
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

13
8 / 0 / 2
8,999
818
10,412
4,293
1,637
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 6 / 3
6,189
563
1,454
8,322
2,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
SpiSplash
Bakasura
10
2 / 3 / 3
6,998
636
3,056
7,683
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 2
7,200
655
6,643
7,005
2,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
8
6
W
Set
 
Set
1
4
4
0.75
L
Rama
 
Rama
0
6
3
0.25
L
Bakasura
SpiSplash
Bakasura
2
3
3
1.17
L
3
2
2
2
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
11,153
17,726
Taken
23,010
6,530
Mitigated
7,285
2,517
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,270
4,491
0
0
6,826
2,484
1,693
2,833
3,993
0
39,031
W
Set
 
Set
2,325
1,249
0
226
6,607
2,409
0
2,310
4,017
0
7,634
L
Rama
 
Rama
1,454
1,277
0
535
8,322
2,151
0
4,450
3,872
0
10,146
L
Bakasura
SpiSplash
Bakasura
3,056
2,357
0
826
7,683
2,767
0
3,189
4,494
0
12,262
L
6,643
1,660
0
1,694
7,005
2,367
0
2,835
4,170
33,332
0
W
10,412
461
163
2,128
4,293
1,637
1,180
1,532
2,761
37,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
20,387
146
Minions Killed
92
0
Camps Cleared
0
564,132
Distance Traveled
558,583
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,058
733
68
6
0
199,947
5
W
Set
6,915
629
11
1
0
171,207
2
L
Rama
6,189
563
16
1
0
148,883
0
L
Bakasura
6,998
636
32
3
0
216,151
1
L
Vulcan
7,200
655
44
4
0
193,549
2
W
Eset
8,999
818
67
6
0
192,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role